September 30, 2024, 05:13:18 AM

Author Topic: Dwarven fortress  (Read 5521 times)

Offline marell le fou

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Re: Dwarven fortress
« Reply #15 on: August 13, 2019, 11:09:41 PM »
Thanks for your returns, guys. I've been hill and stayed at home so it has advanced a lot those last days :)

Quote
The stone slab battlements/walkways - what is supporting them?
Wouldn't they be the top of a stone wall as thick as the walkway is wide?

From the very beginnig i'm looking for a good way to represents those reinforcements for the walkaway, but did not found it yet. I was thinking of using Warhammer Battle Shoulderpads to represent top of pillars, but the one i wanted are upside down.

Under the stairway, there will probably be stables, small wooden or stone houses, etc.

Well, so... Back one week ago, or maybe even a little bit more, to the work on the left tower. The problem was that it was too thin on the middle and too big on top. I really wanted it to be able to accept to WM bases on top, so i kept the size of the top platform and work on enlarging the aspect of the trunc of the tower itself.

I have worked on reinforcements large on base and thin on top.



The point is to have a tower that seem really clutched to the stone.



With that and some crenels, the whole thing seem already better.



And on the end, here it is.



I had doubts, so far, with this tower... Not anymore. I'm happy of the solution of adding those new reinforcments.



As for the right platform, it will remain low, but i have solved the problem of the natural bordel that was going in all sens by cutting it...



And add a new, straight, border.



It even make the whole plateform a little bit larger.



Most important is that it will be far easier to add walls.



I like the new point it makes above the empty space.



Addition of usual crenels...





So, here is the global aspect.



Then, i have worked on the interior, making the second door looking like it had been entirely sculpted in the rock left natural around the entrance.

So i have added some foam here and there on each part of the door.



And my Prince August rock paste.



Tower has received in the same time reinforcements fro the above, when the new additions did not had rock under them.



Finaly trimmed again the main entrance way, that was too high.



And texturing again.



Addition of stone, again, under the tower bases.



The whole base is covered with artificial stone. Same i use for my bases. And everything is cleaned with a big pencil to be ready... For paint !



And here it is with dark grey primer ! No more this light blue or green. Happy to at last have a stone appearance like it deserves.









And then, of course, i have spotted some few parts needing more stone paste. Normal...



Done... It looks like what orcs stare at, when arriving in the morning in quest of a goold old fight.

« Last Edit: August 13, 2019, 11:11:51 PM by marell le fou »

Offline Stormwind

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  • Ben Sibbald | Newcastle, UK
Re: Dwarven fortress
« Reply #16 on: August 14, 2019, 06:56:03 PM »
This is going to look wonderful as a centrepiece of your table, Marell!
My Personal & Modelling Blog >>http://theancienttrack.blogspot.co.uk/

Offline marell le fou

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Re: Dwarven fortress
« Reply #17 on: August 19, 2019, 04:49:29 AM »
Major advances those last days... I can at least say I'm close to finishing this piece !

It was a major work for me. I did not thought it would end with a so big fortress when i started the project, but well, it's clearly for the best !

I left you with the very beginning of the painting job. I have added liquid stone here and there where needed, since.



And several grey layers since this early grey global treatment.



So, several layers of lighter grey.





A linning on front side of the crenels.





Added some beige to the natural rock part, to differenciate it from the sculpted walls.



And then enlightened the natural rocky part up to ivory. And with the earthy part, it looks at last like a fortress.



Addition of a brown wash between every pavement.



Yes it was long. But the reward is at the level of the effort.



Traps everywhere when needed. And yellow base on the door.







And let's go for brown treatment on rock. Brown wash everywhere, with very dark brown additions on vertical parts of the natural rock.





And then lighter marron, on parts of the natural rock where light can shine onto.



Tanned old gold for icones.





And door.





And several things like brown wash everywhere to blurr and link everything on the natural rocky part.



Not completly over, yet... But not far !

Offline Lord Borak

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Re: Dwarven fortress
« Reply #18 on: August 19, 2019, 06:30:27 PM »
The stonework is fantastic.  :o

Offline Stormwind

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  • Ben Sibbald | Newcastle, UK
Re: Dwarven fortress
« Reply #19 on: August 19, 2019, 07:02:36 PM »
A+ weathering work, there!
My Personal & Modelling Blog >>http://theancienttrack.blogspot.co.uk/

Offline Tiberius

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Re: Dwarven fortress
« Reply #20 on: August 30, 2019, 08:05:08 PM »
Holy Crap this is incredible!!!

Those details really make it pop!

I am in awe.

Offline empireaddict

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Re: Dwarven fortress
« Reply #21 on: August 31, 2019, 09:03:15 AM »
FantastIc work. Really impressed. Thanks for letting us see its development.
"I cannot believe you when you say [your friend] has identical plastic boxes for his armies, all color coded [...] Don't you think that is being little obsessive?"
"Yes, but not enough to scare us wargamers."
Larry Leadhead (2004)

Offline marell le fou

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Re: Dwarven fortress
« Reply #22 on: September 02, 2019, 06:09:00 AM »
Thanks guys :) It really helps keeping the motivation.

Only few details missing. And vegetalisation.

I have made a small door in GS.



It goes on the back.



I have re painted the trapdoors. They where too orange.





Next step... Well... Vegetalise the base. Not too greeny... It's more rocky ground than something else. Probably brown and yellow grass tuffs.

I dream of constructing stables for boars and a small forge under the walkway... I will see if i have time.

Offline osjclatchford

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Re: Dwarven fortress
« Reply #23 on: September 02, 2019, 07:17:00 PM »
Meant to say a while back now but this is an exceptional model. Fantastic work on all of this. Lovely stuff!
2017 Droppod Studios -  A subsidiary of the OSJC

Offline Stormwind

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  • Ben Sibbald | Newcastle, UK
Re: Dwarven fortress
« Reply #24 on: September 04, 2019, 11:51:27 AM »
What wonderful little details!
My Personal & Modelling Blog >>http://theancienttrack.blogspot.co.uk/

Offline Tiberius

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Re: Dwarven fortress
« Reply #25 on: September 30, 2019, 05:58:03 PM »
How did you do those wonderful flat stones on the wall walk?  Is that just free hand green stuff?

Offline marell le fou

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Re: Dwarven fortress
« Reply #26 on: September 30, 2019, 09:39:57 PM »
Thanks all for the kind words !

Quote
How did you do those wonderful flat stones on the wall walk?  Is that just free hand green stuff?

HAHA no ! I could not have done that so quickly. They are made with Green Stuff and a texture roll, bought amongst the large range proposed by GreenStuffWorld. Precisely, it's the "small bricks" one, if i remember well.

Offline Tiberius

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Re: Dwarven fortress
« Reply #27 on: September 30, 2019, 10:58:53 PM »
Whew!  I thought it was something a mere mortal like myself could produce.  This gives me hope!  I'll have to add this to my list of things to someday order from Greenstuffworld.

And once again, just awesome work.  I hope to someday turn my mini Blarney Castle into a masterpiece like yours!

Offline marell le fou

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Re: Dwarven fortress
« Reply #28 on: September 30, 2019, 11:06:45 PM »
GreenStuffWorld really have nice tools. For my part, i have a dozen of their textured rolls and it helps to produce nice sceneries.

Offline adamsg01

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Re: Dwarven fortress
« Reply #29 on: October 18, 2019, 12:28:59 PM »
Awesome stuff Marell.  Very inspiring - I am thinking of doing something similar inspired by the hobbit movie scenes (Erebor/Lonely Mountain, Balins tomb etc) but starting from scratch as sadly I don't have the dwarven citadel fortress (I did once but sold it- regretted selling it too).

Thanks for your work - have learned a few things regarding how to approach such a project. 

All the best
Gary