thanks horizon.
I'm not quite done yet it seems...
so this one was a little side project that came from me musing on the second edition plastics that came with the orks vs bloodangels starter from '93.
I've fond memories of the monopose etb marines of this era, having painted more than my fair share over the years. not only as bronze statues either! LOL
Its no lie to say I've a certain degree of happy familiarity with the specific pose of the models and I just felt that I had to include a proper 're-make' of one of these to go with the truescale sharks.
having little to no funds to spend I looked at what primaris/marine bitz stock I had to play with... not much in truth.
I did have a single primaris torso left-over so I started there.
the gun is the actual classic etb 2nd ed and had to be this one, as far as I was concerned. I chose this one as, not only the mk of bolter, but also the specific grip of the left hand on the gun itself, is part of what makes the model a true reference to the prototype.
I used 3rd ed arms as I could think of no primaris arms that could give the arms the same 'held to the chest' pose as easily. nor did I have any that looked even close.
I twisted their position very gently to get the pose as close as I could yet slightly angled up on the left to give but a smidgeon of life to the otherwise overly static nature of the pose.
likewise Ive done the same with the head (which is another deathwatch mk8 lid), cocking the angle everso slightly to give a bit of character to him.
the backpack is the same mk4 as I used on the other 2nd ed guys (the one with many small holes) as its a perfect 'modern analogue' of the original.
An interesting (?) thing regarding the hands. the old second ed plastics had rather chunky fingers and handplates. with the advent of the 3rd edition stuff, these had been scaled down to point where there is quite a noticealble difference between the two. (not sure why, marines should have big clunky gloves that could crush a man's head with a tiny squeeze) however the primaris stuff is again scaled back up some. meaning that the new primaris hands are actually closer to the 2nd ed pastics than the 3rd edition ones are. however the difference between the primaris and either of the 2nd and 3rd is actually a very close, meaning that a third edition or second edition hand will look odd against each other but less noticable against a primaris one? confused? LOL nevermind...
so yeah I swapped the hand on the 3rd ed arm (right) with a primaris hand so it looks better against the left one...
the legs, clearly, started out life as terminator legs. These ones are from the dark angels set.
These were chosen as I had no primaris legs left and the pose of these terminator legs has that similar braced/stoic pose I was after.
I also liked the knee and shin-stud details it has too...
The idea of using these was a new experiance to me but, before primaris, these were always the legs of choice for truescalers.
Although I've used the tartaros termie legs on the mk6 conversion I've never used the regular termie legs thus before, so in some ways it was fun to have a go at doing this style of conversion.
I can see now why so many truescalers breathed a collective sigh of relief when the primaris came out LOL
As I can also see it would take quite a bit of work to get them to look 100% right and I'd certainly not want to do a whole squad that way...
So, no I did not bother fillng in all the leg joins between all the ribbed sections on the thighs and calves with greenstuff because, not only am I too lazy to put that much effort in for one model, but I think it would take away more than it adds.
I actually rather like the extra sense of detail and texture it gives the model as it is.
I've no terminators in the force to directly compare it to and even if I did, so many of my marines have differing details and armour mark stylings to them anyway, leading me to feel that this detail is forgivable as simply a bespoke set of armour that has features in common with terminator armour.
yes it does take it away a bit from the original idea but, meh, whatayagonnado..?
look, to me power armour is power armour, its all interchangable and it comes down to what looks bad-ass before anything else.
If you're doing a rigid, specific themeatic or timeline based thing, like 30k legions or whatever then; yeah, stick to what it would be, full suits of specific mark of armour in squads and companies.
but thats not needed with a 40k setting as the armour is often already centuries old and can often end up comprising of several miss-matched components from all sorts of mks of armour...
As Ive mentioned before; with a force like the space-sharks, who are a fleet based chapter, they spend untold centuries on the eternal hunt for heresy, the result often being that each induvidual marine often has his own style and specific design features native to the artificer/magos that work on and design it. much like the personal heraldry and armour of knights...
Anyway, I digress.
The holster and ammo pocket were a must as you know I cant resist this kinda stuff, plus the 'original' model that inspired this conversion has similar levels of kit on it.
Well, in truth I'd say I got this one +/- close enough for me in the end:
obvious as to what I'm referencing, but not too static or boring as to look out of place with the rest of the sharkers I've done.
its all really down to that specific bolter component and and the arm pose that makes it anything like the 2nd ed model that inspired it, in truth.
The rest is pretty generic and could be any other marine really. but yeah, anyway, good enough for me...
well, good enough for a model made out of left-over scraps anyhow...
so what next then?
well after getting hold of a primaris body, a second edition heavy bolter of course!
as you can see I've done my best to replicate the 'on-the-shoulder' boom-box heavy bolter as best I could without dipping too far into the realms of absurdety or the overall gawkiness the original 2nd ed heavies had.
unfortunately I was too slow on the uptake to grab any of the FW rt/2nd-ed inspired heavies they did (in the same on-the-shoulder style) before they spazzed-out and changed them all for those wrist breaking absurd under-slung from-the-hip jobbies they use currently. sigh...
so I figured, I'm a man with an extensive bitzbox and years in the hobby, do it my way; which is just the wrong way.... but cheaper!
I started with a sm missile-launcher and simply sawed it down grafted a heavy bolter onto it (valkerie sprue one I believe).
I extended it to fit the length of the missile launcher that was there (using a bit of a centurion hb bodywork) and decided to put the magazine (ork shoota mag assembly) on the front but slightly on the left of the gun rather than simply below as on the 2nd ed (fw did this on their version too) it keeps the gun from looking too cumbersome and yet retains the oldskool nature of it.
I like how the marine's right hand is slightly obscured a bit by the mag assembly, its like it doubles as a handguard and makes the gun look more intergrated and less 'slapped-on-top'.
thats also why I left the cables/hoses on the bottom. I feel it matches the hoses on the bottom of the regular devastator's HB this way...
the spare mags are simply from the ork boyz sprue and the head is another dw one, this time the one with the eye-lens on, suggesting a targeting system.
mk4 backpack because, yeah it screams second ed...
rather pleased at this one too tbh. cant quite believe it doesn't look as absurd as it should. actually fits alongside the other one I did quite well.
As if this is an older, bulkier, almost experimental version of the weapon and the hip-held belt/box-mag loaded 3rd edition one is the natural successor...
...and, no, I've no idea why I put a door knocker on it either...