Few questions about critical hits:
1 - Fire criticals: if you score more than one on a single ship, does it behave like the location specific criticals (aka no further effect, but you have to repair it several times before it goes out)?
2 - Assorted hits that cause damage (such as Engine Room Damaged): do you still inflict the +1 damage if that location is already damaged? Or do you JUST make it harder to repair?
3 - [X] Armament Damaged: do you put ALL armaments in that location out of commission, or just one (and if just one, who gets to chose)?
4 - [X] Armament Damaged: launch bays count as "armaments", yes?