July 19, 2024, 02:17:25 PM

Author Topic: Modelling bits for 3d printing  (Read 110330 times)

Offline Malika

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Re: Modelling bits for 3d printing
« Reply #60 on: March 04, 2014, 11:23:30 AM »
Tweaked the tank some more.







The turret needs some more detailing, as does the front. Then I can play with the big tank! :D
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Offline Malika

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Re: Modelling bits for 3d printing
« Reply #61 on: March 05, 2014, 10:56:54 PM »
It's a rather chunky 6mm tank. One thing that always bugged me about the Rhino tank in 40k was that it never really looked as if it could fit 10 power armored giants in its hull...

Here two more shots:


Next to a 6mm human and in front of my building designs. Note that the dozer blade is still a very early WIP.


I also modified the turret somewhat, allowing gun elevation of depression on each gun individually. Not sure if it's fully realistic, rule of cool I guess.
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Offline Malika

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Re: Modelling bits for 3d printing
« Reply #62 on: March 07, 2014, 08:47:43 AM »
Here's another update on the tank. Big 'change' is that I shrunk the whole tank a bit to make it more 'realistically' scaled compared to a human human. I also tweaked the turrets a bit so they would be castable in 6mm scale. Some of the detailing on the barrel would be too small and frail to work.

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Offline Gun_wun

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Re: Modelling bits for 3d printing
« Reply #63 on: March 07, 2014, 05:18:29 PM »
Nice......................

Offline Malika

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Re: Modelling bits for 3d printing
« Reply #64 on: March 10, 2014, 10:35:16 PM »
A little failed experiment...



Reason it failed is that I can't get the model to be water tight. In order to 3d print models, there shouldn't be any holes in them. But since SketchUp isn't really made for this kinda thing, it messes up the geometry. So when I try to ensure everything is water tight, it totally messes up the model, basically removing most of the hull. I guess I'll leave this one for what it is, for now at least...
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Offline Malika

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Re: Modelling bits for 3d printing
« Reply #65 on: April 07, 2014, 08:45:44 AM »
I updated the turrets, and they're now available in a kit of 50. LINK.
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Offline Malika

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Re: Modelling bits for 3d printing
« Reply #66 on: April 14, 2014, 06:01:19 AM »
Something a bit more Necromunda oriented...






The Combine figure isn't done by me, but can be found here.

So at the moment the vending machine is 31mm tall, and whilst I thought that to be a suitable size (since in real life these things are about 1.8 to 2 meters) the machine feels a bit small next to a 28mm (from bottom of feet to eyes) scaled figure. Thinking of increasing the size of the machine a bit.

To shed a little bit of light on them, I was imagining these machines to sort of be akin to treasure chests or mystery crates in video games, allowing units/characters to get extra power ups from them, be it 'health', ammo, power cells, etc.
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Offline Blindhorizon

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Re: Modelling bits for 3d printing
« Reply #67 on: April 14, 2014, 09:30:31 AM »
Here's another update on the tank. Big 'change' is that I shrunk the whole tank a bit to make it more 'realistically' scaled compared to a human human. I also tweaked the turrets a bit so they would be castable in 6mm scale. Some of the detailing on the barrel would be too small and frail to work.



I'm not gonna lie i'm not a huge fan of the twin barrelled turret, can you make a single barrel turret to fit on it?

That necromunda vending machine looks pretty cool man.

Offline Malika

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Re: Modelling bits for 3d printing
« Reply #68 on: April 14, 2014, 10:30:59 AM »
Hmm, will look into the tank at a later date. I think there's a lot of room for improvement.

In the meantime I'm gonna be designing some more grimdark like stuff. But see it more as a 'homage' to the old Necromunda aesthetic rather than the current GW Imperial designs. So more grimdark cyberpunk with gothic (architecture) elements rather than wondering what other part of the model I could cover in skulls (despite the vending machine having three big skulls on it)
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Offline Malika

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Re: Modelling bits for 3d printing
« Reply #69 on: April 15, 2014, 08:17:59 AM »
Almost done...




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Offline Malika

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Re: Modelling bits for 3d printing
« Reply #70 on: April 19, 2014, 02:35:19 PM »
Got distracted by some buzz weapons...





Sort of meant as two handed power tools, but I imagined it mostly being converted into a single hand weapon, the back handle/trigger would be cut off, the weapon slung underneath the lowerarm, kinda like these by Kari Hernesniemi from Spiky Rat Pack.
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Offline Malika

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Re: Modelling bits for 3d printing
« Reply #71 on: April 23, 2014, 02:15:11 PM »
Started working on a 'smaller' weapon. It's basically a bionic chainsaw. This bit basically replaces the users hand and about half of the lower arm:



This is yet another nasty tool. I guess normally some sort of clawing device used for whatever industrial or agricultural role. Still needs a lot of work.
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Offline Islacrusez

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Re: Modelling bits for 3d printing
« Reply #72 on: April 23, 2014, 04:32:44 PM »
Could be related to the jaws of life, so not necessarily a nasty tool at all ;)
Quite crucial to be able to tell minefields and rally points apart...

Offline Malika

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Re: Modelling bits for 3d printing
« Reply #73 on: April 25, 2014, 04:32:03 PM »
Be afraid...be very afraid...

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Offline Malika

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Re: Modelling bits for 3d printing
« Reply #74 on: April 28, 2014, 09:37:59 PM »
Little by little I'm getting there:


Slowly started working on the body, it still needs a lot of work, even this little part of the body will have all sorts of details such as tubings/wires/etc running through it. Tried to do it yesterday, but everything went wrong, had a bad day I guess. I'll try to continue on this during the week.

I've been rather worried about undercuts, however...it makes me wonder how cavalry models and such are normally done. I mean, it seems Ed from Troll Forged Miniatures has cast his hound as a single piece model, so on theory this shouldn't be possible. I already posted a comment on Ed's Facebook regarding this, so hopefully he'll be able to give me some other insights on this.
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