Two things I'm toying with for these ships. I've been getting a lot of feedback regarding the eagle head prow, meaning I'm starting to doubt whether to keep the eagle head or not. I kinda like the eagle head, gives it this megalomaniacal feel, but it does limit its use for other factions/games/settings. That in itself shouldn't really matter since this is primarily aimed at SITA/Sciror/etc.
But then I'm thinking, would other factions use the same type of ship? If so, would they perhaps have a different prow instead of the eagle head? What if I'd make it multi-part, enabling players to pick their prow?
Second piece of doubt is scale. At first I was thinking of having a prototype printed which would fit the BFG scale, since the ship would be classified as a cruiser in 40k, it would be around 80mm long. This means that a lot of the details would go lost, meaning I'd either have to remove a lot of the detailing, making it look more like a caricature almost, or go for a larger scale. I am very tempted to have this ship be made in a larger scale, around 200mm to 250mm long. The amount of detailing could then be really crazy.
However, this might bring a few problems:
*Multipart: When doing the ships on this scale, I would assume they'd have to be multipart kits. I guess this could be done by making the turrets, prows and components (blocks of which the ship is built of) separate. I wonder if multiple prow options would then still be fitting when doing it on such a scale... But on such a scale I might even have to make all the tiny components separate, meaning it could end up being a kit consisting of hundreds of tiny bits...
*Scale: When making the ship this big, it will become a very cool display piece, but it might not be that useful in a game of BFG or whatever other space ship game on that scale. That in itself isn't so bad, but I would imagine that a lot of the sales would go to clients who'd wish to use this ship as a proxy for other miniature lines. Should I keep this in mind when designing/producing this ship?
*Costs: I can imagine that producing such a large model will take a lot of resources. Having it 3d printed will cost a lot, meaning I'd really need to hollow out the ship as much as possible. But even then, having it cast afterward would also require a lot of resources.
But there are also some awesome advantages:
*I can go quite crazy on the details, add an extra level to what I've got now.
*The ship would really be an amazing display piece.
*Fighter drones, torpedos and boarding/drop pods would be more in the same scale as the ship. The Star Wars game sort of seems to be doing the same, so it might not be that weird to go down this route...
Your thoughts?