I started working on an enemy faction. Sort of like Orks, but then human I guess. I like the idea of raiders and pirates being enemy for these transport ships. Since they're human, it means that their technology is not different from the other faction. I don't have any names or anything for them yet...
These ships are frigate sized and heavily armed. They are standard armed with heavy cannons and two twin-linked turrets. The teeth on the ships' prows are not only for decoration. These ships are able to ram and tear through enemy ships and even 'devour' debris (which is then used to either repair the ship or recycled for raw materials).
'Turret ship', its secondary weapon system is basically six smaller twin-linked turrets designed to take out weaker targets such as escorts and fighters/bombers.
'Ordnance ship', its secondary system consists of six torpedo tubes. These can either be armed with a wide array of different torpedoes, or with boarding pods. The boarding pods have some nasty claws which allow them to latch on to an enemy ship whilst unleashing their deadly cargo.
'Lance ship', its secondary weapon systems are Lance Cannons, nasty energy weapons designed to tear through shielding and thick armor.
'Carrier ship', this one is slightly different from the other three ships. What it sacrifices in heavy cannons, it makes up in launch bays. The carrier can unleash swarms of deadly craft that can easily tear through enemy ordnance. Not only that, but these craft can also carry troops, either to drop them on a planet's surface, or by ramming enemy craft.
To give you a sense of scale I've put the raiders and the transports against each other. Note that the raider ships are about 51mm long.