Ok, little update on the fighters, that...and I've added the dimensions of the models!
Standard interceptor. A rather fast, but weak craft that's easily shot down. However, they are effective against enemy aircraft and are often used as cannon fodder against fire from enemy ships.
Advanced interceptor. Upgraded with extra armor without losing speed, the idea behind this design is that the pilots will survive the first attack. Often used by elite pilots and squadron leaders to hunt down enemy aircraft.
Standard fighter. The backbone of most aircraft fleets. Whilst not as fast and maneuverable as the interceptor, the fighter has superior armor and weaponry, making it formidable against enemy bombers.
Advanced fighter. Like the advanced interceptor, this craft is primarily used by elite pilots and squadron leaders. Besides additional armour and weaponry, this fighter also has extra engines. This enables the craft to be deployed for long range missions.
Scout craft. These are often deployed ahead of the fleet to explore uncharted territories. They are also used during battle to detect cloaked enemy craft.
Standard bomber. The main reason aircraft are still used in spacial warfare. Bombers are capable of destroying enemy escorts and seriously damaging larger ships. They are however slower, and thus more vulnerable. This means they often need to be protected by other aircraft.
Advanced bomber. This upgraded bomber has additional armour and engines. Like the advanced fighter it can be deployed for long range missions. However, they are often used when there is a lack of fighter craft to protect normal bomber craft.