Hello, this is my first post here. Over the years I have been building various armies from the official army lists and from the trial armies. Now I have started gathering a Norse warband. The list is actually very good. But there is one unit I'd like to add, and one rule I'd like to be clearer. Oh, and add a reference to Shield Maidens in the lore text :-)
The unit to add is Snow Trolls. They're a member of the Norse armies ever since their publication in Citadel Journal so I think they deserve their place in this Warmaster list too.
The rules for Valkyries have to be cleaned. There's too much dice rolling and the wording of the rules is very difficult. So please find my errata below. All comments very welcome!
Norse Army
By Warmaster Playtest Team. Based on a list by David Simpson originally published in Yahoo Warmaster Group, 2005. Revised by Toco, 2016. Original background info by Andy Jones and Bill King.
Warmaster Trial Armies
Unit / Type / Attack / Hits / Armour / Cmd / Size / Points / Min;Max / Special
Snow Trolls / Infantry / 5 / 3 / 5+ / - / 3 / 110 / -;1 / *7
Norse Army Selector
Bondsmen - Bondsmen normally make up the majority of warriors of a Norse army, sometimes accompanied by units of Shield Maidens. They are all fierce fighters, and show few qualms about laying down their lives in battle.
Special Rules
6. Horn of Resounding. A single Shaman in a Norse army may be given the Horn of Resounding as a chariot mount upgrade. In addition to benefit in close combat it also allows the Shaman to summon the unit of Valkyries as allies once per battle.
• The first precondition for summoning the Valkyries is that at least one unit from the Norse army must have been destroyed in a previous Combat phase.
• The second precondition is that there must be at least one Norse unit engaged in combat within 60cm of the Shaman.
If both preconditions are met then the Shaman may try to summon the Valkyries in the Norse Command phase instead of issuing a normal command. To do this the Shaman takes a command check. If the roll is successful then the Valkyries are placed on the battlefield within 20cm of the Shaman, but not into combat. The Shaman may then attempt further orders on them; most likely to get the Valkyries into combat. In subsequent turns the Valkyries may only be ordered by the Shaman with the Horn of Resounding. The Valkyries can still move by initiative, but may only Home Back towards the Shaman with the Horn of Resounding.
In addition, if the Shaman is killed, or rolls a blunder then the Valkyries disappear from the battlefield their job being complete. Valkyries neither add to the army’s break point. Their loss through combat or through disappearing does not contribute to reaching the army break point for the purposes of withdrawal. Your opponent will not gain any victory points from destroying the Valkyries, or if they disappear because of a blunder by the summoning Shaman. However, killing the Shaman with the Horn of Resounding will grant the victory points for Valkyries and the Shaman, as well as the immediate withdrawal of the Valkyries from the field of battle. Valkyries are flyers, thus all the rules for flyers apply. Valkyries cause terror due to their rather eerie spectral nature and spectacular method in which they enter the battle.
7. Snow Trolls. The Snow Trolls are common Trolls from the Orc army list with their standard described rules.