@horizon As far as I know I am: they get bracketed saves versus lances based on range, force re-rolls on nova cannon hits, left column shifts on the gunnery table and have turrets that hit on 3+.
Although while were at it, since you pioneered the system, could you explain how their fighters work? My understanding for resilience is that usually resilient ordnance gets a 4+ save to try to stay in game, but only once a turn. Thus if you run a thunderhawk into two fury markers you will automatically get destroyed, because even if you make your first save you will automatically trade with the second. But if I understand the Eldar phrasing correctly they get one save per ordnance marker rather than per wave? So if an Eldar fighter marker runs into a wave of two IN fighters and two bombers, it will have to make two saves: if it makes neither the wave loses a fighter, if it loses the second the wave loses both fighters and if it succeeds both it destroys the whole wave?
It's strange...when playing Warhammer 40k I used to be an absolute beast at 5++ saves. As in I litteraly made like 2/3 of them every game. But then suddenly I sucked at rolling 5+, and having got back into BFG I remembered with horror how important it is to be able to get those 5-6
![Grin ;D](http://www.specialist-arms.com/forum/Smileys/default/grin.gif)
There may be some bad luck involved as well. Only made 3 in 28 brace saves...
![Roll Eyes ::)](http://www.specialist-arms.com/forum/Smileys/default/rolleyes.gif)
Also, do you guys use the deployments from the book typically, or do you have a different standardized one?
ex. For Fleet Actions, do you use the whole cross/sphere/wedge thing?