Dan has asked me to post up the proposed Bakka changes. A little background here. Dragon Lord, Tyberius, Vaash and I have been working in the background to try and go through the several iterations of the Bakka list in order to get together a list that eliminates or fixes some of the many issues people have had while trying to steer the list towards the given fluff for the sector and create a unique twist on the standard IN fleet style.
Ship list and changes:
Escorts:
Havoc, Sword, Firestorm, Viper no change in stats
Light cruisers:
Siluria, 2 turrets instead of 1, remains 100 points
Dauntless, Endeavor, Endurance each receive +1 turret at 5 points over BFG-R base.
Cruisers:
Lunar, Tyrant, Gothic each receive +1 turret at 5 points over BFG-R base.
Battlecruisers:
Cardinal, 200 points.
8 hits, 25cm speed, 45* turns, 2 shields, 5+ armor, 3 turrets
Port/ Starboard 2 lances 45cm range r/l
Dorsal 2 lances 60cm range r/f/l
Prow 6 weapons 60cm range r/f/l
Mercury, 260 points.
8 hits, 25cm speed, 45* turns, 2 shields, 6+ front/5+ armor, 3 turrets
Port/ Starboard 8 weapons 60cm range r/l
Dorsal 2 lances 60cm range r/f/l
Prow 1 Nova 30-150cm range f
May replace prow nova with str 6 torpedoes -20 points. Equipped with targeting matrix base. Always counts their hits as 12 when determining the to hit dice for a plasma drive overload or warp drive implosion. The Fluff Idea behind this is that the ship is an advanced progression of the Overlord class fitted with battleship power reactors and all the fancy new doodads that the Overlord gets as optional upgrades (+1 turret, Targeting Matrix).
Battleships:
Retribution, Victory, Vanquisher all BFG-R base
Emperor, 0-1 and may only be included if Rath leads the fleet (removed the option to take an Emperor as reserves)
Fleet list:
Fleet Command:
Fleet Admiral, Admiral, Solar Admiral all per BFG-R.
Rath, BFG-R stats but restricted to fleets over 1000 points.
Re-rolls, Secondary commanders per BFG-R.
Capitol ships:
Battleships 1 may be taken for each full 750
Battlecruisers 1 may be taken for every 3 cruisers/light cruisers
Cruisers 1 may be taken for every 2 light cruisers
Light cruisers 0-12
Escorts:
standard, any number in groups of 2-6
Ordinance:
standard
Reserves:
Due to Battlefleet Bakkas relatively low priority they require 4 of any given ship type (battleship, cruiser, escort) to take 1 reserve.
Notes:
Imperial ships with 6+ prow armor may take a prow ram +5 points.
All Imperial ships may take an additional +1 turret for +5 points.
Admech, FDT, and any carrier options were removed from the base list.
Dan has mentioned allowing Admech reserves at the standard 1 for every three other ships and to keep it so they don't disengage when crippled.