Okay, so now to move onto a few more designs. I am going to skip the Dreadnought and High Conveyor for now and move onto Grand Cruisers:
Goliath Class GC- 250 (IMPERIAL NAVY/CHAOS)
Hits: 10
Speed: 20cm
Turns: 45*
Shields: 3
Armour: 5+
Turrets: 3
Weapons:
Port LB- Furies: 30cm Starhawks: 20cm Assault Boats: 30cm S: 3 Arc:-
Stbd LB- Furies: 30cm Starhawks: 20cm Assault Boats: 30cm S: 3 Arc:-
Port Lances- R: 60cm S:2 Arc: L
Stbd Lances- R: 60cm S: 2 Arc: R
Special Rules: May take ABs for +5 pts.
Design Notes: Vengeance Variant
Annihilator Class GC- 290 (IMPERIAL NAVY/CHAOS)
Hits: 10
Speed: 20cm
Turns: 45*
Shields: 3
Armour: 5+
Turrets: 3
Weapons:
Port LB- Furies: 30cm Starhawks: 20cm Assault Boats: 30cm S: 5 Arc:-
Stbd LB- Furies: 30cm Starhawks: 20cm Assault Boats: 30cm S: 5 Arc:-
Special Rules: May take ABs for +5 pts.
Design Notes: Vengeance Variant
Furious Class GC- 245 (265) (IMPERIAL NAVY)
Hits: 10
Speed: 20cm
Turns: 45*
Shields: 2
Armour: 5+/6+ Front
Turrets: 3
Weapons:
Port WB- R: 45cm S: 14 (12) Arc: L
Stbd WB- R: 45cm S: 14 (12) Arc: R
Dorsal Lances- R: 45cm S: 2 Arc: L/F/R
Prow Torpedoes- Speed: 30cm S: 6 Arc- F
Design Notes: Lowered points. It is very close to the repulsive, basically 6+ Front armour, less one lance, and 45 cm lances instead of 30. Is this different enough? More importantly, are the points good. It is more expensive than the Repulsive, and the Repulsive would be the same cost if it upgraded its 3 lances to 45 cm, but would still be without the 6+ prow. This is the real life precusour to the Vengeance. Fluff wise it is post Repulsive, so I removed the ability for it to be Chaos as well.
Governor Class GC- 250
Hits: 10
Speed: 20cm
Turns: 45*
Shields: 3
Armour: 5+
Turrets: 3
Weapons:
Port Lances- R: 45cm S: 4 Arc: L
Stbd Lances- R: 45cm S: 4 Arc: R
Dorsal WB- R: 60cm S: 6 Arc: L/F/R
Prow Torpedoes- Speed: 30cm S: 6 Arc- F
Special Rules: For +10 pts, you may upgrade the Lances to S:6, R:30cm.
Design Notes: The only thing I think worth changing is making this IN only. Fluff wise it is one of the oldest imperial ships and the precusor to the desolator. Maybe it was a blessed design and that is why it has stayed relatively loyal, whereas when the design was messed with, that is what lead to the Desolator falling to chaos alot. I don't know, does anything else need to be changed rules wise?
Shadow of Vengeance Blackship GC- 290 (300) 300 (IMPERIAL NAVY OR INQUISITION)
Hits: 10
Speed: 25cm
Turns: 45*
Shields: 2
Armour: 6+
Turrets: 2 3
Weapons:
Port WB- R: 45cm S: 10 (8 ) Arc: L
Stbd WB- R: 45cm S: 10 (8 ) Arc: R
Dorsal Bombardment Cannon- R: 30cm S: 6 Arc: L/F/R
Prow Torpedoes- Speed: 30cm S: 6 Arc- F
Prow Launch Bays- Thunderhawks: 20cm Assault Boats: 30cm S: 2 Arc-
Special Rules: May be included in Imperial Fleets as if it were an Inquisitorial Cruiser. Must buy an Inquisitor Lord and select Ordo Xenos. In this case, the Inquisitor Lord MUST be on the Shadow of Vengeance. Shadow of Vengeance is equipped with Mimic Engines. Refer to Dark Eldar for Mimic Engine rules. For +30pts, you may upgrade the targetting matrix: All WB and Bombardment Cannons get a Left Col Shift.
Design Notes: Added on the newly developed Ordos and upped WB S to 10. Made it cost 15 points more, as I felt the original was overpriced, but the ordo rules are 25 pts and I did up the WB by S2. Changed since it should be INQ only. Made it so you have to take an Ordo Xenos Lord AND he must be on the Shadow. Left the WB upped to S10, made it 10 pts cheaper.
That is it for the GC for IN (and pretty much Chaos as well). Feedback/suggestions/alternative designs?