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Author Topic: BFG:R Battlefleet Corribra  (Read 10538 times)

Offline afterimagedan

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Re: BFG:R Battlefleet Corribra
« Reply #30 on: May 22, 2013, 04:14:17 AM »
Either way, they would be separate documents. I think the document could say that it is made to be comparable with BFG:R.

Offline BaronIveagh

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Re: BFG:R Battlefleet Corribra
« Reply #31 on: May 22, 2013, 09:11:23 PM »
Sorry, have quite a few irons in the fire atm to focus on this in the manner needed.  Trying to get three sites working properly,design a new line of ship minis, and get my own fleet ready for Gothcomp.  I'm busier than a one legged man in an ass kicking contest.
non nobis domine non nobis sed nomine tua da na glorium

Offline afterimagedan

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Re: BFG:R Battlefleet Corribra
« Reply #32 on: May 22, 2013, 09:12:24 PM »
Long time no see Baron!

Offline BaronIveagh

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Re: BFG:R Battlefleet Corribra
« Reply #33 on: May 22, 2013, 09:17:03 PM »
Long time no see Baron!

Eh, Only a few weeks.  I've had a lot on my plate since GW suddenly dropped SG etc.  Plus the release of an OW book that needed reviewed, the ongoing overhaul of Dark Reign, plus two other sites I run... blagh.
non nobis domine non nobis sed nomine tua da na glorium

Offline afterimagedan

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Re: BFG:R Battlefleet Corribra
« Reply #34 on: June 07, 2013, 05:25:58 AM »
My proposed list:

Battleships:
Emperor
Retribution (may only be taken with a Solar Admiral?)
0-1 Nemesis
Oberon (Reprisal from BoN instead? This would add some unique flare.)

Battlecruisers
Mars
Jovian (needs this list as its new home)
Overlord
Dominion (needs this list as its new home)

Cruisers:
Tyrant
Gothic
Dictator
Lunar
Dominator

Dauntless (Enforcer upgrade. see the Bakka discussion from earlier 2013)
Siluria

Escorts:
Firestorm
Sword
Cobra (this is a bland escort layout. Should we vary it up a bit? Add the Tempest?)
 
-You may not have more ships without launch bays than you do with launch bays.
-Any battleship can upgrade to include assault boats for +5pts.
-Excellent Pilots (integrated into point cost of each carrier option). The ship is famed for the skill of its pilots. The well-timed attack runs of its bombers can cause horrendous damage while its fighter pilots fly rings around enemy attack craft. Any bombers launched by this ship may re-roll the dice when determining how many To Hit rolls they have. If fighters from this ship intercept attack craft or torpedoes, roll a D6. On a score of 4+ the fighters are not removed as normal but remain in play.

Offline Gothmog Lord of Balrogs

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Re: BFG:R Battlefleet Corribra
« Reply #35 on: June 07, 2013, 05:35:46 AM »
Didn't you want to work this into ASC 2.0? Though I am good with it being an official part of BFG:R as well. Just curious as to your intentions...
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Offline Armiger84

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BFG:R Battlefleet Corribra
« Reply #36 on: June 07, 2013, 05:59:08 AM »
I like the idea of adding the reprisal (and/or replacing the Retribution with it).
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Offline afterimagedan

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Re: BFG:R Battlefleet Corribra
« Reply #37 on: June 07, 2013, 06:00:16 AM »
Didn't you want to work this into ASC 2.0? Though I am good with it being an official part of BFG:R as well. Just curious as to your intentions...

I would like to see it in BFG:R, personally.

Offline afterimagedan

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Re: BFG:R Battlefleet Corribra
« Reply #38 on: June 07, 2013, 06:08:25 AM »
The other option I think would be good for Corribra instead of the Expert Pilots rule would be to give them +1Ld to RO. Considering ordnance is what Battlefleet Corribra knows and also that they have made do with replacing damaged weapons with launch bays, launching fighters/bombers/assault boats must be totally second nature to them. I am not really sure about the Excellent Pilots upgrade because having a whole fleet with this much ordnance and resilient fighters may be overpowered. Considering there may be a Nemesis, a Jovian, and two Dictators in one fleet, you won't need that many resilient fighters to tip the ordnance meta-game in your favor. I think the Corribra fleets should still need lots of ordnance to play to their advantage. The Expert Pilots rule would actually allow you to play with less ordnance if it is mandatory. Personally, I think the +1ld to RO should be written into their rules and allow for Excellent Pilots to be a purchased upgrade, possibly an upgrade a secondary commander can take, or an upgrade only the Ld10 admiral comes with, representing the best pilots being picked for the admiral's ship. This could be an upgrade that costs a certain amount per launch bay strength on the ship to keep the cost appropriate.

The +1Ld to RO would more so bring consistency in ordnance launching. Let's leave resilient for the other fleets and just bring the consistency of the regular IN ordnance for Corribra.
« Last Edit: June 07, 2013, 07:25:53 AM by afterimagedan »

Offline Gothmog Lord of Balrogs

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Re: BFG:R Battlefleet Corribra
« Reply #39 on: June 07, 2013, 04:04:04 PM »
I like the +1 LD to RO better, plus it helps mitigate the downsides of taking a Nemesis or Jovian.

As for the fleet list, I feel the CA have to many gun choices. May I suggest dropping the Dominator, which is suppossed to be rare outside of Ultima Segmentum anyways (Corribra is in Tempestus). It is okay to have one less CA option IMO since there are 4 BC options. If you really want to add the Endeavour and Defiant to replace the loss of the Dominator.

As for the Escorts, I say loose the sword and cobra, take the Havoc and Viper class.
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Offline afterimagedan

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Re: BFG:R Battlefleet Corribra
« Reply #40 on: June 07, 2013, 04:27:20 PM »
Some of the gun choices are there because those choices are in the original Corribra fleet. I would personally be comfortable dropping the Dominator though, considering there was only one and it would be easy to get 1 Dominator in a Corribra fleet through reserves.

Offline Gothmog Lord of Balrogs

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Re: BFG:R Battlefleet Corribra
« Reply #41 on: June 07, 2013, 06:14:44 PM »
Some of the gun choices are there because those choices are in the original Corribra fleet. I would personally be comfortable dropping the Dominator though, considering there was only one and it would be easy to get 1 Dominator in a Corribra fleet through reserves.

I saw that and figured the same (just forgot to say as much), as well the original corribra fleet was written back long before there were even multiple fleet lists and reserves existed, so ideas of different ship's weren't a factor at the time. I feel this is a chance for the community to alter that to better match the overall fluff.
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Offline afterimagedan

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Re: BFG:R Battlefleet Corribra
« Reply #42 on: June 10, 2013, 04:20:21 AM »
Battleships:
Emperor
Retribution (may only be taken with a Solar Admiral?)
0-1 Nemesis
Reprisal

Battlecruisers
Mars
0-1 Jovian
Overlord
Dominion

Cruisers:
Tyrant
Gothic
Dictator
Lunar
0-1 Dominator

Dauntless (Enforcer upgrade. see the Bakka discussion from earlier 2013)
Siluria

Escorts:
Firestorm
Sword
Cobra
0-1 Tempest squadron
 
-You may not have more ships without launch bays than you do ships with launch bays.
-Any battleship can upgrade to include assault boats for +5pts.
-BFC ships get +1 to Ld for re-roll ordnance rolls.
-Excellent Pilots (may be taken on any ship with an admiral at +5pts per point of launch capacity. ). The ship is famed for the skill of its pilots. The well-timed attack runs of its bombers can cause horrendous damage while its fighter pilots fly rings around enemy attack craft. Any bombers launched by this ship may re-roll the dice when determining how many To Hit rolls they have. If fighters from this ship intercept attack craft or torpedoes, roll a D6. On a score of 4+ the fighters are not removed as normal but remain in play.

What do you guys think about this? This list would need work on the Nemesis (maybe), Reprisal (which I think would be a great way to vary this fleet from the other IN fleets), and the Tempests.

Offline Gothmog Lord of Balrogs

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Re: BFG:R Battlefleet Corribra
« Reply #43 on: June 10, 2013, 04:37:33 AM »
I honestly think changing the Cobra to the Viper at least would be good.

As for the reworked Nemesis and Reprisal, we did that in the ASC 2.0 IN thread and had a generally agreed upon stat line there

Nemesis Class Battleship- 375
Hits: 12
Speed: 15cm
Turns: 45*
Shields: 4
Armour: 5+
Turrets: 5
Weapons:
Port LB- Furies: 30cm Starhawks: 20cm Assault Boats: 30cm S: 6
Stbd LB- Furies: 30cm Starhawks: 20cm Assault Boats: 30cm S: 6
Dorsal Lances: R: 60cm S: 3
Special Rules: Prow sensors +1LD, Cannot use Come to New Heading SO. May take ABs for +5 pts.

Reprisal Class BB- 370
Hits: 12
Speed: 20cm
Turns: 45*
Shields: 4
Armour: 5+/6+ Front
Turrets: 5 4
Weapons
Port WB- R: 45cm S: 12 Arc: L
Stbd WB- R: 45cm S: 12 Arc: R
Port LB- Furies: 30cm Starhawks: 20cm Assault Boats: 30cm S: 2 Arc:-
Port LB- Furies: 30cm Starhawks: 20cm Assault Boats: 30cm S: 2 Arc:-
Dorsal lances- R: 60cm S: 3 Arc: L/F/R
Prow Torpedoes- Speed: 30cm S: 9 Arc: F
Special Rules: Cannot use come to new heading. +5 pts for Assault Boats.

I think these are fine and can be voted on for Corribra. It would take them out of ASC 2.0, but in an official BFG:R list is just a good a place if not better.

For Bakka and Corribra, you are going to put them and their ships in the Imperial Navy document and just put the fleet lists at the end, correct?
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Offline afterimagedan

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Re: BFG:R Battlefleet Corribra
« Reply #44 on: June 10, 2013, 05:00:27 AM »
Good question. I think it may be good to have a bakka and corribra document. What about that?