Pff. I would never let any Xeno fleet be neglected
Entire fleet list is, at this point, too long to post. So instead of dividing it between few uberlong posts I'll just list the changes made from my previous version:
MEK: re-roll repairing criticals. If you rolled more 6's than needed to repair all current criticals, repair 1 lost hit (only 1, regardless of how many extra 6's were rolled). Reason: extra shield together with other upgrades got kinda crazy on Battleships. This version seems, well more meky.
AAF: 3d6 base. Not sure about it, though.
Boarding: +1 boarding roll base. Not value. It was a mistake.
KLAN UPGRADES:Any capital ship may take one of those:
Goffs: +1 to boarding, +1Ld to ramming attempts. +20 pts
Evil Sunz: +5 cm speed +20
Bad Moonz: May re-roll firepower of one weapon per turn. Cumulative with More Dakka [can't re-roll same weapon twice] +15pts
As per suggestionDeathskulls: may buy one more character upgrade than usual. That means ships with no character on board can still buy 1. +15
Blood Axes: Random Imperial refit. +20
Snakebites: Only Roks, Hulks and Escorts. +1 Ld when bracing for impact. [free]
Any escort squadron may take one of those:
Goffs: +1 to boarding, +1Ld to ramming attempts. +20 pts
Evil Sunz: +5 cm speed +20
Bad Moonz: May re-roll firepower of one weapon per turn. Escorts with no random weapon increase their firepower by 1. +15pts
As per suggestionDeathskulls: Nothing works, damnit! +1 turret? Random ork refit from Armada? 5+ side armour? Hey, i kinda like the last one.Blood Axes: Up to half of squadron may be imperial escorts. They still have Ork Ld. [free]
Snakebites: Only Roks, Hulks and Escorts. +1 Ld when bracing for impact. [free]
Deathskull escorts are bit problematic.Klaws are back to their Klanz-Nid-Copy version.
New Klaws are now called Traktor Fields.
Everything that could take Klaws before now can take both, 10 pts each.
BATTLESHIPS:
Gorbag's Revenge:315 ptsTYPE/HITS | SPEED | TURNS | SHIELDS | ARMOUR | TURRETS |
Battleship/12 | 20 | 45 | 2 | 6+/5+ | 4 |
ARMAMENT | RANGE/SPEED | FIREPOWER/STR | FIRE ARC |
Prow Gunz | 45 | d6+6 | Front |
Prow Torpedos | 30 | d6+4 | Front |
Dorsal Launch Bay | - | d3+1 | - |
Port Gunz | 30 | 6 | Left |
Starboard Gunz | 30 | 6 | Right |
Port Heavy Gunz | 30 | 6 | Left |
Starboard Heavy Gunz | 30 | 6 | Right |
Port Launch Bay | - | 2 | - |
Starboard Launch Bay | - | 2 | - |
Gorbag’s Revenge may be equipped with boarding torpedoes for +5pts (speed 20cm strength
D6+4) and/or torpedo bommerzs for +30pts. Due to its poorly distributed mass, Gorbag’s Revenge may not use Come to New Heading special orders.
When Leadership values are generated for the Ork fleet, Gorbag’s Revenge can opt to swap Leadershipratings with a Kill kroozer or Terror ship to represent the warlord dragooning the best crew in the fleet aboard his vessel.
May be equipped with Kustom Force Field for +20 pts, changing its shield value to d3+1
Gorbag's Revenge is equipped with Ram
It may be equipped with Traktor Field for +10 pts
It may be equipped with Klaws for +10 ptsShould I give it access to Klaws and Traktor field as well? On one hand, as kroozers have it, so should Battleships. On the othere, these are unique vessels and could have more of fixed statline... Not sure. Opinions?Slamblasta:295 ptsTYPE/HITS | SPEED | TURNS | SHIELDS | ARMOUR | TURRETS |
Battleship/12 | 20 | 45 | 2 | 6+/5+ | 4 |
ARMAMENT | RANGE/SPEED | FIREPOWER/STR | FIRE ARC |
Prow Gunz | 45 | d6+6 | Front |
Prow Lances | 45 | d3+2 | Front |
Dorsal Launch Bay | - | d3+1 | - |
Port Gunz | 30 | 10 | Left |
Starboard Gunz | 30 | 10 | Right |
Port Heavy Gunz | 30 | 6 | Left |
Starboard Heavy Gunz | 30 | 6 | Right |
Slamblasta may be equipped with torpedo bommerzs for +30pts. Due to its poorly distributed mass,
Slamblasta may not use Come to New Heading special orders.
When Leadership values are generated for the Ork fleet, Slamblasta can opt to swap Leadership ratings with a
Kill kroozer or Terror ship to represent the warlord dragooning the best crew in the fleet aboard his vessel.May be equipped with Kustom Force Field for +20 pts, changing its shield value to d3+1
Slamblasta is equipped with Ram
It may be equipped with Traktor Field for +10 pts
It may be equipped with Klaws for +10 ptsDethdeala:290 ptsTYPE/HITS | SPEED | TURNS | SHIELDS | ARMOUR | TURRETS |
Battleship/12 | 25 | 45 | 2 | 6+/5+ | 4 |
ARMAMENT | RANGE/SPEED | FIREPOWER/STR | FIRE ARC |
Prow Gunz | 45 | d6+6 | Front |
Prow Bombardment Cannon | 30 | 6 | Front |
Dorsal Launch Bay | - | d3+1 | - |
Port Gunz | 30 | 8 | Left |
Starboard Gunz | 30 | 8 | Right |
Port Heavy Gunz | 30 | 6 | Left |
Starboard Heavy Gunz | 30 | 6 | Right |
Dethdeala may be equipped with torpedo bommerzs for +30pts. Due to its poorly distributed mass
Dethdeala may not use Come to New Heading special orders.
When Leadership values are generated for the Ork fleet, Dethdeala can opt to swap Leadership ratings with a
Kill kroozer or Terror ship to represent the warlord dragooning the best crew in the fleet aboard his vessel.
Dethdeala has Soopa Boostas. Speed bonus is already taken into account.May be equipped with Kustom Force Field for +20 pts, changing its shield value to d3+1
Dethdeala is equipped with Ram
It may be equipped with Traktor Field for +10 pts
It may be equipped with Klaws for +10 ptsKroolboy:265 ptsTYPE/HITS | SPEED | TURNS | SHIELDS | ARMOUR | TURRETS |
Battleship/12 | 25 | 45 | 2 | 6+/5+ | 4 |
ARMAMENT | RANGE/SPEED | FIREPOWER/STR | FIRE ARC |
Prow Gunz | 45 | d6+6 | Front |
Prow Heavy Gunz | 30 | 6 | Front |
Dorsal Launch Bay | - | d3+1 | - |
Port Gunz | 30 | 8 | Left |
Starboard Gunz | 30 | 8 | Right |
Port Heavy Gunz | 30 | 6 | Left |
Starboard Heavy Gunz | 30 | 6 | Right |
Kroolboy may be equipped with torpedo bommerzs for +30pts. Due to its poorly distributed mass
Kroolboy may not use Come to New Heading special orders.
When Leadership values are generated for the Ork fleet, Kroolboy can opt to swap Leadership ratings with a Kill
kroozer or Terror ship to represent the Warlord dragooning the best crew in the fleet aboard his vessel.
Kroolboy has Soopa Boostas. Speed bonus is already taken into account.May be equipped with Kustom Force Field for +20 pts, changing its shield value to d3+1
Kroolboy is equipped with Ram
It may be equipped with Traktor Field for +10 pts
It may be equipped with Klaws for +10 ptsKROOZERS:Hammer: More or less as-is. r30 on heavy gunz ,+1 turret, Ram, may buy Kustom Field [d3+1] and new Soopa Boostas, costs 250.
Basha:
hits changed to 8. Turrets changed to 3. May buy Boostas, Kustom Field [d3] Heavy gunz have r30, prow gunz have power d6+2. Prow heavy gunz may be replaced with d6 torps. P/S gunz now s4. Has ram.
May buy Klaws or traktors. Costs 115 pts.
ESCORTS:Soopa Boosta upgrade no longer reduces firepower.
Grunt has both Klaw and Traktor options.