Clan upgrades plus ship upgrades
I tried to think about ways to combine the clan and ship upgrades for fun and profit. The first result is the light-speed ramship.
Ramship 25pts
Soopa boosta 5 pts (+5cm)
Evil suns 20ps per squadron (+5cm)
So, we now have 90 (or 45?) degree turn, 35cm ship that goes on AAF without command checks. That's a fast ram.
Then there is the goff mega nobs assault ship
Take Battleship with soopa boosta
Add warlord 40 pts
Add mega armour 15 pts
Make Goff 20 pts
Add custom tractor 10 pts
So, this is a battleship with speed 20cm, free AAF(4D6), boarding value 24, boarding modifier of +3, +1 LD to ram, guaranteed ram-boarding, and with a power ram.
If the ship seems to slow, use a hammer CG with soopa boostas (speed 25cm), but this reduces the boarding value to 20.
Da BattleBarger
Take Deathdeala 285 pts
Make deathskull 20 pts
Take kapitan 40 pts
Take mega armour 15 pts
So, this will give you an armour 6/6/5 ship. It will use the normal LD table (-1+1 ld). It will have +2 boarding and +1 hit-n-run. And it will have a prow mounted bombardment cannon. This is as close to a marine battle barge you can make with orks.
The bad moon torpedo boys
A squadron of ravager attack ships
Bad moons 15 pts
So, each launch D6 (with reroll) torpedoes. This is the kind of salvoes that legends are made of.
And a few questions while I'm at it.
The brute have been downgraded to 45 turns. Is this intentional?
0-5 Nob : +20 pts, comes with one re-roll, can’t buy more. No additional rules. Unlocks one character
re-roll as normal.
What does "unlock one character re-roll as normal" mean? It is meant to be "one character upgrade"?