August 02, 2024, 03:22:53 AM

Author Topic: Vengeance CG series  (Read 7741 times)

Offline Sigoroth

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Re: Vengeance CG series
« Reply #15 on: March 18, 2013, 04:10:30 AM »
So does a light cruiser.

There are other reasons for this and indeed the existence of this ship is causing a considerable number of problems. It certainly shouldn't be considered for use as a precedent on a ship the size of the Exorcist. Besides, this is mainly a "rounding" issue. On an IN CL a single launch bay hardpoint is worth more than 1AC but less than 2. We have even discussed a 2AC per hardpoint with a downside on this. When doubled there's no way that we can justify rounding down so far. Rounding down to 3 per side from the 2 hardpoints is already suboptimal.


Offline afterimagedan

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Re: Vengeance CG series
« Reply #16 on: March 18, 2013, 04:20:14 AM »
We are not saying all hardpoints are created equal, but that they have an acceptable range. Of course they are relevant, because if not we could make an escort with the stats of a BB so long as those stats were "balanced". There is certainly a model/stat relationship that cannot be ignored. We are fixing this relationship. The fact that a ship is balanced is irrelevant if the resultant stats are incongruous with the model. This fix produces a balanced model that is congruous. An alternative fix would be to give the model only one launch bay per side and replace the other with more direct fire weaponry. Again this would entail a price increase though.

Sig, you once again put into words my thoughts exactly. Thank you sir.  This is how I feel about the GCs with the launch bays.  It seems reasonable for me to see the hardpoint amount and the ship size playing a factor on how much launch capacity each ship has. The following seems to be the most reasonable to me:

Defiant (2) --> Dictator (4) --> Exorcist (6) --> Emperor (8 ) 
----2 total hardpoints-------------4 total hardpoints--------
« Last Edit: March 18, 2013, 07:30:13 PM by afterimagedan »

Offline BaronIveagh

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Re: Vengeance CG series
« Reply #17 on: March 18, 2013, 04:26:40 PM »
The following seems to be the most reasonable to me:

Defiant (2) --> Dictator (4) --> Exorcist (6) --> Emperor (8) 
----2 total hardpoints-------------4 total hardpoints--------


I'll counter you with a 'current fluff', though much to Sig's horror it goes:

Defiant (4) --> Dictator (4) --> Mars/Exorcist (4) --> Emperor (8)

non nobis domine non nobis sed nomine tua da na glorium

Offline horizon

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Re: Vengeance CG series
« Reply #18 on: March 18, 2013, 07:04:44 PM »
2-4-4-4-8 imo

Offline Sigoroth

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Re: Vengeance CG series
« Reply #19 on: March 20, 2013, 01:55:51 AM »
The following seems to be the most reasonable to me:

Defiant (2) --> Dictator (4) --> Exorcist (6) --> Emperor (8) 
----2 total hardpoints-------------4 total hardpoints--------


I'll counter you with a 'current fluff', though much to Sig's horror it goes:

Defiant (4) --> Dictator (4) --> Mars/Exorcist (4) --> Emperor (8)

I'll counter with "who gives a crap about FFG nonsense?".

Offline AndrewChristlieb

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Re: Vengeance CG series
« Reply #20 on: March 20, 2013, 02:32:25 AM »
Personally I dont think the Emperor is all that  8)...
I don't make the rules, I just think them up and write them down.

Offline afterimagedan

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Re: Vengeance CG series
« Reply #21 on: March 20, 2013, 02:36:16 AM »
Hehe, yeah, if you use the ( then 8 then ) altogether, you get ( 8) . This proves the Emperor is all that.  8) 8) 8) 8) 8) 8) :P

Offline BaronIveagh

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Re: Vengeance CG series
« Reply #22 on: March 20, 2013, 11:08:23 AM »
I'll counter with "who gives a crap about FFG nonsense?".

Games Workshop.  You know, the guys that sold the rights to our asses to FFG when they said 'Yeah, that's canon'.
non nobis domine non nobis sed nomine tua da na glorium

Offline horizon

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Re: Vengeance CG series
« Reply #23 on: March 20, 2013, 11:19:19 AM »
I remember a debate with iirc Iracundus on Warseer, which saw me near a ban and got him banned about FFG and being canon. He completely burned FFG and it being canon.

Argument: if you say approx 60000 crewmembers it is written 'in character' and not like a realistic view, thus it is not canon.

So much fun.  :P

Offline BaronIveagh

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Re: Vengeance CG series
« Reply #24 on: March 20, 2013, 11:38:36 AM »
On FFG's boards, we worked out that the numbers involved could be realistic, as long as you fed the crew poorly, but enough to survive.

Mass however goes right out the window.  You know these ships would actually float in water?  They have a lower density than styrofoam.
non nobis domine non nobis sed nomine tua da na glorium

Offline horizon

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Re: Vengeance CG series
« Reply #25 on: March 20, 2013, 11:43:50 AM »
Ya, I read that discussion. The numbers from FFG are possible, although they still stretched it to much imo. I blame Andy. :)

Offline BaronIveagh

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Re: Vengeance CG series
« Reply #26 on: March 20, 2013, 11:49:31 AM »
Ya, I read that discussion. The numbers from FFG are possible, although they still stretched it to much imo. I blame Andy. :)

Actually they threw Andy's numbers out.  He had smaller size higher mass and lower crew, which was more realistic, but apparently not grimdark enough.
non nobis domine non nobis sed nomine tua da na glorium

Offline Sigoroth

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Re: Vengeance CG series
« Reply #27 on: March 20, 2013, 12:19:33 PM »
Always remember, FFG is gay. Nuf said.

Offline horizon

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Re: Vengeance CG series
« Reply #28 on: March 20, 2013, 12:30:27 PM »
We shall take that as 'happy'.

Offline BaronIveagh

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Re: Vengeance CG series
« Reply #29 on: March 20, 2013, 12:50:43 PM »
We shall take that as 'happy'.

I would be too if GW sold me the rights to write canon.  Can we start a betting pool on how fast dakka would go up in flames?
non nobis domine non nobis sed nomine tua da na glorium