The Despoiler was based off the earlier designs employed for the battlebarges of the original Legions. I think that this would be the best base for the remaining Barges.
Issue: Theres two verions of the Despoiler in the documents. I will be working off the first version for this.
The Vengeful Spirit: Pts 410 (currently)
Battleship/12 Speed/20cm Turns/45* Shields/4 Armor/5+ Turrets/4
Port/Star Weapons/6 60cm
Port/Star Launch/2 Attack craft
Dorsal Lances/3 60cm
Prow Lance/4 30cm
Prow Launch/4 Attack craft
There are currently no special rules for this ship.
Terminus Est: Pts: 430 (currently)
Battleship/13 Speed/20cm Turns/45* Shields/4 Armor/5+ Turrets/4
Port/Star Hives/6 30cm
Port/Star Launch/2 Attack craft
Dorsal Lances/4 45cm
Prow Lance/4 30cm
Prow Launch/4 Attack craft
Mark of Nurgle. Terminus Est cannot be boarded.
The extra hit and point cost are already included in
its profile and point cost and does not have to be
paid for separately by the ship‟s commander
Miasma of Pestilence. The Terminus Est is
surrounded by vast swarming clouds of the same
Warp-spawned flies which buzz and howl through
its interior and first transformed Typhus into the
Host of the Destroyer Hive. This miasma
permeates outwards from the ship through blisters,
boils and fractures in its surface or through
corroded discharge tubes and weapon barrels. It
replaces the ship‟s turrets and works in exactly the
same way as turrets against attack craft but has no
effect against torpedoes.
Wow this is a crap rule, but we already knew that
. I think this should be seperated from the standard turrets and maybe work like a blast marker (roll a 6+ for each wave/individual marker and on a 6 remove them)
Hives of Nurgle. Along either side of the
Terminus Est, row upon row of pustules, hives,
and sores fester upon the ship‟s cankered hull.
These growths cover the rusted remains of what
was once the ship‟s main broadside batteries like
coral over rock, periodically erupting violently and
hurling a mixture of corroded debris, ammunition
and filth out into space. The Hives of Nurgle
function in exactly the same way as weapons
batteries. The Nurgle player may also place a
single Blast marker anywhere along the Terminus
Est’s course after each move to represent the
constant seeping from these hives. It also obscures
and distorts the shape of the Terminus Est,
meaning that vessels within 15cm do not benefit
from a left column shift when firing at it.
Not bad but the battery strength should be boosted as theyre quite weak.
More to come, time to play uno with the kids
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Scion of Prospero: Pts: 450 (currently)
Battleship/12 Speed/20cm Turns/45* Shields/4 Armor/5+ Turrets/4
Port/Star Weapons/9 45cm
Port/Star Launch/2 Attack craft
Dorsal Lances/4 45cm
Prow Lance/4 30cm
Prow Torpedoes/9 30cm
Prow Launch/2 Attack craft
Mark of TzeentchVortex of Chaos. Favored horrors of Tzeentch
writhe and cavort amidst the very bulkheads and
girders, and a swirling vortex of Chaos surrounds
this vessel. At the end of each movement phase,
any ship within 15cm of this vessel (friend or foe!)
must place a blast marker in base contact with it.
Ok.
Vagaries of Fate. The Changer of Ways provides
for command of the Fates, affording its auguries
snatched glimpses of the future. The ship is gifted
with an additional +1 re-roll added to that from the
Mark of Tzeentch, but the daemons bound to the
hull are easily enraged by a commander‟s inability
to use this foresight and inflict 1Hp damage if this
ship‟s or its Lord‟s re-rolls fails for any reason
Ok, should not increase the price of the ship tho.
The only real problem I see with these is how top heavy the prows are, not that thats so much of a problem really but I know some people wont care for it.