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Author Topic: New to SG Tau - How to Expand My Army?  (Read 7141 times)

Offline fracas

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Re: New to SG Tau - How to Expand My Army?
« Reply #30 on: February 11, 2013, 01:46:14 AM »
I have SG Tau
2 explorers
2 merchants
4 heroes
6 orcas
4 messengers
12 defenders

i usually play at 1 with two explorers and 2 merchants and add 2 heroes for 1.5k
the merchants are lovely models but are under gunned, even with the HP upgrades

so for competitive play see if you can base it on 2 explorers and 2 heroes, taking a 3rd hero with a merchant
keep the merchant then to escort your explorers

be careful not to let chaos or orks get close. if they board, you will die.
keep your mantas with your torpedoes


best wishes with your SG Tau
I love mine even if I don't win all the time.


Offline Carrelio

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Re: New to SG Tau - How to Expand My Army?
« Reply #31 on: March 09, 2013, 01:13:54 AM »
I played my first game of BFG today. 1000 points Tau vs Imperials against one of the staff at my local GW. We were both learning, so things were a little slow, rocky, and uncertain, but it was quite the battle none the less.

He had brought 2 lunars with nova cannons, 2 dictators, and the solar admiral.
I had brought 2 Explorers, 2 heroes, 5 orcas, and a Kor'El.

We rolled mission 4, surprise attack, and I was the defender.
We ended up generating an absolute ton of celestial phenomena... With the mandatory planet rolling a giant ring, and a couple other sectors getting dust clouds, it was messy...

In the first turn I thought I was done for when he scored a direct hit with 2 nova cannons, crippling one of my ships, and causing a critical hit which set the second on fire. But I came back valiantly... sort of. Despite having literally been blown to pieces, I failed the leadership check to take half of them off of standby... so while my brave explorers set off to fight the incoming force of the imperium head on... my heroes sat immobile and on fire, not noticing the danger.
But then my ordinance phase came. And in a single glorious bombardment I hulked a lunar!

The trend of ordinal strikes continued late into the game, until, with just one ship left, the Imperials made a huge come back and scythed down the bulk of my fleet (we're talking wiping out all 5 orcas, hulking a hero, and crippling the two explorers down to 1 hp each).
Just as the tables had turned once again and things looked bad for my fleet, I rolled some great rolls and downed his last dictator with a combination of missiles and bombers from the surviving hero (the one that started turn 1 on fire and didn't notice I was under attack until turn 4).

Offline afterimagedan

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Re: New to SG Tau - How to Expand My Army?
« Reply #32 on: March 09, 2013, 03:37:19 AM »
But then my ordinance phase came. And in a single glorious bombardment I hulked a lunar!

BIFF. I bet that was glorious.

The trend of ordinal strikes continued late into the game, until, with just one ship left, the Imperials made a huge come back and scythed down the bulk of my fleet (we're talking wiping out all 5 orcas, hulking a hero, and crippling the two explorers down to 1 hp each).

So, looks like, even though the Tau won, that Dictator was the MVP.

Offline Carrelio

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Re: New to SG Tau - How to Expand My Army?
« Reply #33 on: March 09, 2013, 05:55:06 AM »
Definitely, it single handedly dealt a third of the damage to my fleet that game. The ordinance went way further in damaging my vessels than the batteries and lances in the rest of his fleet, and the extra turret also made it much tougher to take down than the lunars.

For the Tau I'd say the MVP was a toss up between the orca squadron and the explorers. When I wasn't failing my reload ordinance test the 8 mantas each on the explorers was monstrous, and when I was failing my leadership, the 5 lances on the orcas was nice to get a few quick snipes in.