And I agree that Legions and Chapters should get and appendix that lays out rules we can use for them, however on a marked ship, every crew member, like 20 or 30 thousand people are so marked, whearas on a SM vessel there are like 10 marines. Keep in mind that CSM and SM provide the same bonus in BFG, non-CSM vessels can get the mark upgrade. It's the mark of Khorn that gives the boarding bonus, presumeable to the armsmen, not the CSM themselves that are giving that bonus.
So, when 3 THs are launched from a Battlebarge, there are 3 marines in them, each? There are 0 marines left on the vessel? That's just not true.
"There are also a few hundred
Chapter serfs to attend to other duties, such as
routine cleaning and maintenance, serving the
Space Marines during meal times and other
such honoured tasks. These serfs come from the
Chapter’s home planet or the enclave they
protect, many of them Novitiates or applicants
who have failed some part of the recruiting or
training process. These serfs are fanatically loyal
to their superhuman masters, and indoctrinated
into many of the lesser orders of the Chapter’s
Cult. Although human, they still benefit from
remarkable training and access to superior
weaponry than is usually found on a naval
vessel, making them a fearsome prospect in a
boarding action – even without the support of
their genetically modified lords."So, the crew with the SMs is elite and not some crappy guardsmen.If you guys are ok with an upgrade to put "10" (which I don't think is true) CSM on a ship, which gives it +2 to its boarding value, then that just supports my claim that the specialties of the different chapters should be more apparent. Also, you should be totally fine with loyalist SM chapters getting stuff like this:
Dark Angels Deathwing:
-bonus to H&R
Blood Angels Death Company:
-Bonus to boarding
Space Wolves Thunderwolves:
-Bonus to boarding
Black Templar Sword Brethren:
-bonus
Raven Guard Raptors:
-bonus
White Scars Biker Hordes:
-bonus
Imperial Fists Fortifications:
-bonus
Iron Hands Techmarines:
-bonus
Ultramarines Honour Guard:
-bonus
Salamanders Melta Supremacy:
-bonus
(
Because of their early training as blacksmiths, all Salamanders are fully capable of maintaining and performing moderate repair on their weapons and armour, leaving the Chapter's artificers with the free time necessary to create great works of technology and metallurgy)