September 11, 2024, 10:17:01 PM

Author Topic: BFG:R Tau Empire  (Read 29901 times)

Offline afterimagedan

  • Full Member
  • *
  • Posts: 1902
    • Loc: Chicago IL, USA
Re: BFG:R Tau Empire
« Reply #90 on: November 20, 2012, 09:28:31 PM »
Hero should not be better then Lunar.
Current BFG: profile = good.
Agreed

Castellan: did everyone agree on lowering its cost to 45?  yes
Protector: did everyone agree on lowering its cost to 180?  I would like to hear more about this

Offline horizon

  • Moderator
  • Veteran member
  • *
  • Posts: 4200
  • Destiny Infinity Eternity
Re: BFG:R Tau Empire
« Reply #91 on: November 21, 2012, 05:25:56 AM »
Because the Protector has no 25cm speed.  8)

Offline Talos

  • Full Member
  • *
  • Posts: 542
Re: BFG:R Tau Empire
« Reply #92 on: November 21, 2012, 05:35:28 AM »
180pts just seems right...plus it becomes a matter of personal preference between it and the hero.

Offline afterimagedan

  • Full Member
  • *
  • Posts: 1902
    • Loc: Chicago IL, USA
Re: BFG:R Tau Empire
« Reply #93 on: January 15, 2013, 04:30:42 AM »
OK, so Hero at 180, Castellan at 45. Anything else?

Offline horizon

  • Moderator
  • Veteran member
  • *
  • Posts: 4200
  • Destiny Infinity Eternity
Re: BFG:R Tau Empire
« Reply #94 on: January 15, 2013, 07:56:39 AM »
Defender change (5 rg/1missile)?

Protector -5pts?

Offline afterimagedan

  • Full Member
  • *
  • Posts: 1902
    • Loc: Chicago IL, USA
Re: BFG:R Tau Empire
« Reply #95 on: January 15, 2013, 02:27:14 PM »
Defender change (5 rg/1missile)?

Protector -5pts?

I suppose we should bring these to a vote?

Offline Talos

  • Full Member
  • *
  • Posts: 542
Re: BFG:R Tau Empire
« Reply #96 on: January 15, 2013, 04:07:48 PM »
Give some option for the defender however: personally I think that with 5 battery it makes castellan's a pretty moot point. I am more in favor of 4 battery 1 missile myself.

As for the points, throw 'em up!

Offline horizon

  • Moderator
  • Veteran member
  • *
  • Posts: 4200
  • Destiny Infinity Eternity
Re: BFG:R Tau Empire
« Reply #97 on: January 16, 2013, 05:51:45 AM »
Not really,
Castellan 45cm 2 rg + 2 missiles
Defender 30cm 5rg + 1 missile

1 missile equates about 1.5 rg (little more)
So: 5 (C) vs 6,5 (D) in equivalents.

Castellan has a better turn rate, speed & range.

I see two frigates with very different roles.

Offline Talos

  • Full Member
  • *
  • Posts: 542
Re: BFG:R Tau Empire
« Reply #98 on: January 16, 2013, 06:04:48 AM »
You would be batting 100%, horizon...but you forgot one crucial point: defender has 2 hits now. That little tidbit is what makes it a lot better than the protector. Without that extra hit you would be correct, but with it the math becomes strongly skewed towards the defender.

Offline horizon

  • Moderator
  • Veteran member
  • *
  • Posts: 4200
  • Destiny Infinity Eternity
Re: BFG:R Tau Empire
« Reply #99 on: January 16, 2013, 06:09:22 AM »
Oh, I thought that 2hits was disbanded for now from BFG:R.

Offline Sigoroth

  • Full Member
  • *
  • Posts: 1386
Re: BFG:R Tau Empire
« Reply #100 on: January 16, 2013, 06:18:22 AM »
Wait, what? 2 hits? Since when? We should not be talking about 2 hit escorts for BFG:R. At least, not for the main document. While I'm not one of them there is a sizeable chunk of the community against 2 hit escorts. We're talking easy to swallow changes, remember? So give a balanced 1 hit option for all escorts and then give an alternative 2 hit profile for those inclined to go down that path. Main issue for BFG:R isn't to rewrite the rules, but rather provide a correction to imbalances. This should mostly be in the form of price revisions, but also other changes where warranted. As small as possible. Of course, by all means throw in some good ideas like 2 hit escorts and whatnot, just don't assume them to be standard.

As for the idea of voting, well that's all well and good for minor adjustments to current profiles. So, for example, the notion of voting on a profile change to the Defender to make it balanced, particularly in light of its competition. That's fine.

But when you're talking more radical changes, such as what would a 2 hit Defender profile be, then I think that instead of voting on a ship by ship basis, we should compile a list of 2 hit escorts taken from each fleet list and review them as a whole.

Offline ThaneAquilon

  • Active Member
  • *
  • Posts: 187
Re: BFG:R Tau Empire
« Reply #101 on: January 16, 2013, 04:47:56 PM »
I was under the impression we voted on the inclusion of two hit escorts a few months ago, and the community was generally for them.

Offline Talos

  • Full Member
  • *
  • Posts: 542
Re: BFG:R Tau Empire
« Reply #102 on: January 16, 2013, 05:40:22 PM »
1 Hit defender at those stats would be balanced with the castellan. But I was also under the impression those had been voted upon successfully.

@Sigoroth Hehe, I agree with you about (mostly) small changes. Sorry if it seems douchey, but rarely have I seen you write anything so...agitated.

Offline horizon

  • Moderator
  • Veteran member
  • *
  • Posts: 4200
  • Destiny Infinity Eternity
Re: BFG:R Tau Empire
« Reply #103 on: January 17, 2013, 07:25:15 AM »
To be honest, I was positive of 2-hit escorts but I totally forgot it got voted in.

And I agree with Sigoroth:
2 hits is difficult point. It is quite controversial, so leaving them out and adding this as an extra rule addendum might be better to take more players onboard instead of scaring them away.

Offline Sigoroth

  • Full Member
  • *
  • Posts: 1386
Re: BFG:R Tau Empire
« Reply #104 on: January 17, 2013, 11:41:22 AM »
For the record, I think that MMS Eldar should also be included in an addendum. A lot of people much prefer MMS, as well they should, but for some it's not official therefore it's wrong and for others it's "unEldary" (which I clearly disagree with of course). My point is that the main document should be a list of changes so small and easy to digest that players reading it should say to themselves "well of course it should be like that, why weren't we always playing it like that?"

So when talking about more radical changes such as doing away with the Necrons VP table I'd like to see that entitled BFG:R Extreme Edition or something. So in the same post you can make suggestions regarding balance changes to the current ruleset (making escorts cheaper or giving them a better hull save or whatever) as well as proposing a new ruleset (ditch VP table, hike price to 3 gazillion points per ship, etc).