Are you suggesting that as an additional varient? I primarily use the lance one, without deflector, so keeping the various options (and keeping them as options) is something I'd like to see. The defender needs to change. longer range, more hits, something to make in not an inferior Castellan, same thing with the orca, though to a much lesser degree. Protector has to keep the ability to have bombers. I would also suggest -5 or -10 pts on the Hero, given that we cut so much firepower. What is going on with the messenger? it's just a free 50 points to the enemy. And the Merchant. The other half of weakening the Hero is powering up the Merchant, to make it viable as a warship, and not just a transport (though it is a frigging great transport...). Keep the original profile if you want to use it as a transport though.
Why Prow, forward only railguns three times? Not 2 F/L, 2 R/L, 2F? or simply 6F?
I was going to suggest +5 or 10pts or so for the leader, as skilled pilot can only affect a max of 6 bays in the game.