September 17, 2024, 08:17:41 AM

Poll

Should the BFG:R Imperial Navy, as linked below, plus the presumable and pending new Nova Cannon rules, be official in BFG:R?

Yes, make it official.
4 (57.1%)
No, needs more work.
3 (42.9%)

Total Members Voted: 7

Voting closed: November 02, 2012, 06:55:04 PM

Author Topic: BFG:R Imperial Navy  (Read 25514 times)

Offline Talos

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Re: BFG:R Imperial Navy
« Reply #90 on: November 02, 2012, 08:01:44 PM »
@Bessemer I agree that every fleet list should have a feel to it, a few combinations that just are not possible with other lists. But people seem to think that Bakka is questionably powerful, and Armageddon too apparently?

I do think the lists should be revised somewhat to account for the fact that many new ships were introduced since inception.

Offline horizon

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Re: BFG:R Imperial Navy
« Reply #91 on: November 02, 2012, 08:40:03 PM »
No problems with any list. Let all of them as is.

Offline AndrewChristlieb

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Re: BFG:R Imperial Navy
« Reply #92 on: November 03, 2012, 01:37:50 AM »
Bakka adds lots of cheap turrets AND really good carrier options...

Armageddon allows extra battlecruisers for no apparent downside...
I don't make the rules, I just think them up and write them down.

Offline afterimagedan

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Re: BFG:R Imperial Navy
« Reply #93 on: November 03, 2012, 03:25:32 AM »
I would really like to wait on bakka personally.

Any consensus on the dauntless turret issue? there was a pretty nice thread on the older specialist games where some people had some good points about it having 2 turrets.

There are a lot of ideas going around about IN secondary commanders. Could someone (probably andrewchristlieb) make a statement like "I propose (insert change)" and we can tweak and vote?

Offline Talos

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Re: BFG:R Imperial Navy
« Reply #94 on: November 03, 2012, 04:27:02 AM »
It looks like the current proposal is as follows (for IN anyway), based on BFG:R and this discussion:

Ld 8 50pts
Ld 9 75pts
Ld 10 100pts

+1 Reroll 25pts
+2 Reroll 50pts
+3 Reroll 75pts

Secondary Commanders (Uncertain as to quantity, 0-3 maybe?)

25pts +1Ld/Ld 8 (tossup)
+1 Reroll 25pts

Does that sound like our current thing? Just modify from this list and then toss up the proposal.


Offline ThaneAquilon

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Re: BFG:R Imperial Navy
« Reply #95 on: November 03, 2012, 04:30:25 AM »
To add, fleet leaders come with 1 RR automatically

3 max for subs for sure.

I prefer +1 Ld, if only to put them on the Emperor ;)  Also if you super lucksack it out, and get a fleet with 9s, you don't want to be penalized.

Offline Talos

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Re: BFG:R Imperial Navy
« Reply #96 on: November 03, 2012, 04:34:02 AM »
I think the wordings on fleet commanders should say; this value replaces only the usual rolled value; it is then modified as per normal, meaning that it can be boosted by ships that improve leadership normally. Or they can specify that they cannot lower a ship's leadership, regardless of value.

Offline horizon

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Re: BFG:R Imperial Navy
« Reply #97 on: November 03, 2012, 06:51:52 AM »
Bakka adds lots of cheap turrets AND really good carrier options...

Armageddon allows extra battlecruisers for no apparent downside...
' kay. Bakka could need a look.

Armageddon:
No Retribution
No Overlord
No Grand Cruisers
No Dauntless
No Dominator
Standard IN Escorts +5pts

Plus 1:1 battlecruiser vs cruiser means less ships, or more points spend on 2 ships.

Offline afterimagedan

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Re: BFG:R Imperial Navy
« Reply #98 on: November 03, 2012, 02:47:10 PM »
It looks like the current proposal is as follows (for IN anyway), based on BFG:R and this discussion:

Ld 8 50pts
Ld 9 75pts
Ld 10 100pts

+1 Reroll 25pts
+2 Reroll 50pts
+3 Reroll 75pts

Secondary Commanders (Uncertain as to quantity, 0-3 maybe?)

25pts +1Ld/Ld 8 (tossup)
+1 Reroll 25pts

Does that sound like our current thing? Just modify from this list and then toss up the proposal.


And what about veteran captains for Battlefleet Cadia? I suppose it should be less than the secondary commanders knowing that they get the crappy leadership.

Offline Bessemer

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Re: BFG:R Imperial Navy
« Reply #99 on: November 03, 2012, 03:58:55 PM »
For Cadia, the limit for VC's was 5 iirc, and came with 1RR as standard (50pts).
Using the proposed rules, you could just us the VC;s to get the Ld bonus and save on taking RR's. The limit of 5 seems OK. In fact just been looking at the 13th BC list and there's NO limit for Lords!

As for the proposed Commanders, I'm more in favour of: 50pts +1 Ld (Max 9)
                                                                                          100 +2 Ld     

Gets rid of any chance of having a ship with Ld 9 getting a Ld8 commander! The VC is fine by me tho.

As for the Dauntless, why not just add an option for +1 turret (+10 pts)?
I refuse to be killed by something I've never heard of.

Offline afterimagedan

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Re: BFG:R Imperial Navy
« Reply #100 on: November 03, 2012, 04:09:22 PM »
What about this... The VCs for BFC are the same as the secondary commanders but are placed after LD is rolled. They can both be 25pts for +1 ld (max ld9) and 25pts for 0-1 RR. Cool?

Offline Bessemer

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Re: BFG:R Imperial Navy
« Reply #101 on: November 03, 2012, 04:13:14 PM »
I always thought you placed comanders and such after rolling Ld anyway, don't tell me I've been doing this wrong all this time... :o
I refuse to be killed by something I've never heard of.

Offline afterimagedan

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Re: BFG:R Imperial Navy
« Reply #102 on: November 03, 2012, 07:05:50 PM »
I always thought you placed comanders and such after rolling Ld anyway, don't tell me I've been doing this wrong all this time... :o

I have always played it that you place the commander when you pay for the ships, etc. THEN, you roll Ld values, THEN form up the squadrons. The reason I think the VCs are nice is because you can place them after all this.

Offline horizon

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Re: BFG:R Imperial Navy
« Reply #103 on: November 03, 2012, 09:42:50 PM »
Talos Bessemer did it correct.

First Ld roll, then admiral placement, then squadrons.
« Last Edit: November 04, 2012, 05:29:57 AM by horizon »

Offline AndrewChristlieb

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Re: BFG:R Imperial Navy
« Reply #104 on: November 03, 2012, 10:20:07 PM »
I have been swayed.

Veteran captian 0-3 Must be assigned to a squadron.
+1 leadership for 30 points

May purchase upto one reroll for 15 points, this reroll may only be used for the veterans ship or squadron.

Cadia may take upto 5 veterans at a cost of 25 points each to represent the large number of highly trained officers.
I don't make the rules, I just think them up and write them down.