Actually, I do think we should have a NC change, and probably do it now that we are talking about the IN fleet. Personally, I would like to see it more accurate but do a little less damage. When we played a game with the NC rules that are in the current BFG:R, (D6 if the hole is over the stem, D3 if it is not on the stem but still touching the base, and 1 if the template touches the base but the hole is not over it, PLUS the ability to lock-on which allows a RR of the shot), the NC was really powerful. In fact, there was a game where two of his AdMech cruisers NCed my Despoiler, he hit with the first, I decided not to brace, he rolled a 6, shot it again, I braced, he rolled a 5, I braced 1. Crippled battleship in 1 turn. We were both bored after that. True, the rolls were extreme, but fluke rolls should be drastic in climactic parts of the game, not just a turn one lucky nova shot.
WIth a lock-on option, NCs hit with D6 damage about 55% of the time. 33% to roll at hit on the scatter, and if it's a miss, ad additional 33% to hit again.
SO, I think NCs should have the lock-on capability, making them a bit more accurate, but make their damage
D6-1 (min 1), D3, and 1. This would make the NC more consistent in it's damage dealing but not have as much of a chance to have game-ruining results. Commence tomato throwing...