Voting yes for MMS!
Although a couple of thing did come up (suggested an Eldar player)
Pulsars: It's very easy to load up on these things, so to counter pulsar spam we had them fire at full effect (ie the potential 3 hits per shot) on LO orders only, counting as standard lances otherwise.
Turrets: 3+ as standard seems a little overboard. A play test using standard turret rules seemed fine too us. My friend did pitch hitting on a 3+ on BFI, but we'll have to wait for our next game to test (unless someone else wishes to give it a go).
Also I'm assuming the removal of the "Infinity circuit Smashed" was deliberate (as there's still the circuit damaged result). It just seems a bit odd that the Eldar don't get a Bridge smashed equivalent like everyone else.
How about keeping circuit smashed as number 9, and having result 10 be Field destroyed (roll again; 1-3 holofield destroyed; 4-6 Shields collapse. +1 Dam for each, second result destroys remaining field). It would be more in keeping with other fleets.
Or has this discussion already been had at some point in the past...sorry for rambling if so