July 29, 2024, 05:22:00 PM

Author Topic: Finishing BFG:Revised  (Read 41416 times)

Offline afterimagedan

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Re: Finishing BFG:Revised
« Reply #165 on: October 30, 2012, 05:59:40 PM »
That's the old Harlequin jetbike, right?

Offline Bessemer

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Re: Finishing BFG:Revised
« Reply #166 on: October 30, 2012, 06:30:56 PM »
Yep, topside is the old Harlequin jetbike canopy, the underside is an Eclipse (the launch bays form part of the hull behind the face).

Didn't think the pictures would be so big when you clicked them :o
I refuse to be killed by something I've never heard of.

Offline ThaneAquilon

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Re: Finishing BFG:Revised
« Reply #167 on: October 30, 2012, 06:36:43 PM »
Looks cool dude, great conversion.

Offline horizon

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Re: Finishing BFG:Revised
« Reply #168 on: October 30, 2012, 06:42:12 PM »
Cool Supernovas people.
lol, I don't have one.

Offline ThaneAquilon

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Re: Finishing BFG:Revised
« Reply #169 on: November 02, 2012, 12:52:40 AM »
Can you link MMS 1.9 in the OP?

Offline afterimagedan

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Re: Finishing BFG:Revised
« Reply #170 on: November 02, 2012, 12:59:43 AM »
Done.

Offline ThaneAquilon

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Re: Finishing BFG:Revised
« Reply #171 on: November 02, 2012, 01:02:40 AM »
Thanks

Offline afterimagedan

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Re: Finishing BFG:Revised
« Reply #172 on: November 06, 2012, 04:55:31 AM »
Alright so we have gotten some stuff done!  ;D *applause*
Down to business:
1. Should we take a vote to apply the Secondary Commander rules to Chaos?
2. Can we vote to finalize the IN document, assuming our newest fleet commander vote passes?
3. What's next? I would like to get Necrons out of the way. Are we ready to vote on finalizing the Necron document? By the way, finalization does not mean that a typo or some weird and obvious mistake cannot be fixed. Also, I think Tau is very close as well and we could finish that relatively quickly. It will probably need a vote to approve the final Defender stats and points.
4. What's next after those? I say we start the vote on the Necron document and start talking about Chaos marks (that seems to be a huge topic of interest).
5. Since Tyranid have not been given any love by the earlier BFG:R voting, and the fact that they seem to be the least familiar race to many, but loved by a handful (  ::) ) means that they need a lot of help. I am personally really really happy with where the current document is at this point and would like to get come more discussion going about them.
6. Any other big fleet changes that you can think of that need addressing? The 2 hit escort vote did get a lot of hurdles out of the way and I will be implementing those changes probably tonight.
« Last Edit: November 06, 2012, 05:17:09 AM by afterimagedan »

Offline AndrewChristlieb

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Re: Finishing BFG:Revised
« Reply #173 on: November 06, 2012, 06:50:10 AM »
Well I think Chaos command should be approached on its own, perferably after we finalize some of the really close lists.

IN seems really close, less Bakka so unless someone has anything to add to the Gothic, Armageddon or Bastion fleets we should wrap them up.

Necrons, Tau, Nids, Eldar (all) seem really close so why not close them up.

Chaos next, its the other big one so before we get into the really messed up stuff finish them.

Orks and other Humans should probably be approached last as they all seem to have some big issues. Also Defenses and Transports in here?
I don't make the rules, I just think them up and write them down.

Offline afterimagedan

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Re: Finishing BFG:Revised
« Reply #174 on: November 06, 2012, 07:09:06 AM »
Agreed on the Chaos front; let's hold off for a bit.

I started compiling the Defenses and Transports document tonight after working on the 2 hit changes. Did you (andrewchristlieb) see my question to you about 2 hit transports and defenses?

IN will be the first done, then let's get Necrons, Tau, Eldar, Nids then onto others. What about AdMech and Space Marines? I think they are about as done as Necrons, unless we want to discuss chapters (which I wouldn't mind).

At the end, Chaos, Inquisition, Rogue Traders, Orks, Defenses and Transports, Demiurg.

Offline AndrewChristlieb

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Re: Finishing BFG:Revised
« Reply #175 on: November 06, 2012, 07:21:44 AM »
I would rather see the Marines get chapters than the current FAQ garbage. Working on that could give a basis to work on fixing the 13th Chaos list and all the Chaos FAQ stuff too.

I did see your post, defenses dont get a leadership roll (always 7) and cant take any special orders except reload anyway (should be changed so thedy can at least brace). Looking at them its pretty obvious that the only real option is the Weapons battery 6 at 60cm which only covers the weapons themselves at 30, and these are still bad choices compared to say mine fields or even an Orbital Dock. Torpedoes are the second best choice IMO and are ok now that they can squadron but are still hindered by the leadership 7. 2 lance at 30cm are just a joke, 3 would be passable (and fit the actual model).

As for the CVEs with 2 hits your looking at 61.5 assuming that 15cm weapons would be worth .75 points using the (blah) smothermans. (not counting the loss of 45* turns over a standard escort or the poor leadership or the further reduction in leadership when reloading) fixing their leadership issues helps make them closer to the 60 mark but really doesnt warrent a price increase. I do like the idea of them still running out on doubles, a more streamlined approach tho might be to just give them D3 launch. I would put all "militarized" transports at standard leadership.
« Last Edit: November 06, 2012, 07:41:47 AM by AndrewChristlieb »
I don't make the rules, I just think them up and write them down.

Offline horizon

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Re: Finishing BFG:Revised
« Reply #176 on: November 06, 2012, 08:43:08 AM »
Make a seperate auxillary pdf with transports and defences etc.

I am not fan of introducing to much chapter specifics into Battlefleet Gothic. Small bits okay but nothing like +1 Ld, or more re-rolls, or better assault etc.
Think: Dark Angels must have a 2:1 Hunter Ratio to other escorts. Ultramarines have Imperial Navy easier at their disposal. Etc

Offline afterimagedan

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Re: Finishing BFG:Revised
« Reply #177 on: November 06, 2012, 04:01:47 PM »
I did see your post, defenses dont get a leadership roll (always 7) and cant take any special orders except reload anyway (should be changed so thedy can at least brace). Looking at them its pretty obvious that the only real option is the Weapons battery 6 at 60cm which only covers the weapons themselves at 30, and these are still bad choices compared to say mine fields or even an Orbital Dock. Torpedoes are the second best choice IMO and are ok now that they can squadron but are still hindered by the leadership 7. 2 lance at 30cm are just a joke, 3 would be passable (and fit the actual model).

As for the CVEs with 2 hits your looking at 61.5 assuming that 15cm weapons would be worth .75 points using the (blah) smothermans. (not counting the loss of 45* turns over a standard escort or the poor leadership or the further reduction in leadership when reloading) fixing their leadership issues helps make them closer to the 60 mark but really doesnt warrent a price increase. I do like the idea of them still running out on doubles, a more streamlined approach tho might be to just give them D3 launch. I would put all "militarized" transports at standard leadership.
I agree with the standard leadership chart and I am entirely ok with people putting a secondary captain on them. The question is, with this improvement, should the points cost go up?

Offline afterimagedan

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Re: Finishing BFG:Revised
« Reply #178 on: November 06, 2012, 04:04:49 PM »
Make a seperate auxillary pdf with transports and defences etc.
Already started!

I am not fan of introducing to much chapter specifics into Battlefleet Gothic. Small bits okay but nothing like +1 Ld, or more re-rolls, or better assault etc.
Think: Dark Angels must have a 2:1 Hunter Ratio to other escorts. Ultramarines have Imperial Navy easier at their disposal. Etc
I think whatever we do with the chapters, we should either make them cost points to keep the fleet balanced, or provide a downside that counter-balances it. Some of the chapters, at this point, I think are awesome. But, some of them really need a point cost or counter-balance. I will sit down with these and provide some thoughts. I encourage you guys to also!

Offline Brethren

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Re: Finishing BFG:Revised
« Reply #179 on: November 06, 2012, 05:50:28 PM »
In the earlier posted BFG:R confirmed changes list earlier in the thread, does anyone know what the Idolator's "new fraal tech" is?
The 'no coloumn shift over 30cm' was translated into the 'new fraal tech'-rule.

One 'fix' the Revised list provided, that seems to be left out:
The Desolator class battleship got it's dorsal WBs raised to 9 to get the roughly equal firepower of 3 lances on other battleships.
Was this left out by purpose or did you just miss it?