Hi everyone!
New to the whole forums thing, and as the ball is rolling on completing BFG:R, thought I'd start giving my 2 pence worth on some stuff.
The whole 2-hit escort thing is one house rule me and my long time sparring partner have run for some time. here's our take on it.
Heavy escorts
Applies to- Defender
Hellebore
Jackal
no change to points costs (ships affected are expensive anyway)
2 hits
not crippled for loosing one hit
Any critical hits just cause a point of damage instead
As for squadrons, we just used them as per normal rules for escorts. We did have house rules for light cruisers/heavy escorts moving 5cm before turning, but it didn't feel right to restrict escorts to that extent and was dropped.
I don't know if such rules have been tried before, only got back into Gothic in the last few months and still to grips with all that's gone off in community since, not to mention find all my old notes (moving houses: bane of all ordered things!)
what do you think?