April 19, 2025, 12:45:18 PM

Author Topic: French Houserules  (Read 26401 times)

Offline vincent

  • Warmasterplaytest team
  • Full Member
  • *
  • Posts: 292
French Houserules
« on: September 12, 2012, 06:15:09 AM »
To those interested, here is a list of links to french houserules.
Unfortunately that is in french ;)
I'll update this when new material is made available.

WME is French Community variant of WMA, with fantasy rules. It goal is to "start from WMA, add fantasy, and then allow french community to change/add the rules as the community see needs for, keeping them compatible with WM official army lists". It no longer contains army lists and rules in the same document because most player found it cumbersome. We also publish a set of army lists which are the official french community lists; some of those list had undergone some changes (several single-stand monster are now cheaper, most flyer units are a bit more expensive, HE shot bonus changed a bit, etc.)
* WME Rules latest version (ebook)
* WME Armies latest version (printable)

WMMF (deprecated) is French fantasy version of WMA (all in a single document: rules updated with latest erratas, items, magic, artillery, army lists and so on). WMMF design strategy is to "expand WMA by adding it - unchanged when possible - the missing fantasy rules from original WM". Note that WMMF is now deprecated and replaced by WME
* WMMF latest version (ebook)
* WMMF latest version (printable)
* WMMF siege rules latest version

Soul Storm Campaign (2010-2011) material:
* Campaign rules, inc. profiles for campaign characters and units (Be'lakor, Teclis, Nagas, Repurgators (Witch Hunters)...) and Ind army list (with Mumaks)
* Introduction Scenario: Bolgasgrad siege.
* Scenario: Blood for Be'lakor
* Scenario: The Great Ritual
* Scenario: An unreliable ally

Scourge or Magic Campaign (2011-2012):
* Campaign rules, inc. revamped monster profiles (cheaper and more faire/balanced from my point of view), fulcrum rules, epic magic rules, new minor sorceres profiles, updated sorcerers profiles for all races and scenario to play with fulcrums and invocated monsters
* One of the player deck of ressources and strategic cards (each player had its own)

Wrath of Nagash Event (2013):
* Nagash Wrath Event
* 1st set of scenarios
* 2nd set of scenario
« Last Edit: November 04, 2014, 07:12:59 AM by vincent »

Offline Kesseki

  • Active Member
  • *
  • Posts: 79
    • W-Acolytes
Re: French Houserules
« Reply #1 on: September 12, 2012, 08:42:21 PM »
Thank you so much!!, a lot of knowledge in these pages, if i have time some day i'll try to provide your work to the spanish community (of course with the corresponding references and acknowledgments).

Il s'agit d'or pur! ^_^

Offline jchaos79

  • Moderator
  • Veteran member
  • *
  • Posts: 2530
    • Loc: Vigo, Galicia, Spain
    • Fortunes of war
Re: French Houserules
« Reply #2 on: September 13, 2012, 04:13:38 PM »
Thanks for sharing, very intersting and congratulation for so profesional work!

Offline vincent

  • Warmasterplaytest team
  • Full Member
  • *
  • Posts: 292
Re: French Houserules
« Reply #3 on: September 20, 2012, 09:08:51 AM »
Thank you :)

FYI WMMF has just been updated to v3 with a better layout and some minor fixes.
Links above updated.

Offline frogbear

  • Active Member
  • *
  • Posts: 166
French Houserules
« Reply #4 on: September 20, 2012, 09:56:05 PM »
I must learn French!

Offline Kesseki

  • Active Member
  • *
  • Posts: 79
    • W-Acolytes
Re: French Houserules
« Reply #5 on: September 21, 2012, 04:43:51 PM »
Thank you, Vincent!!, i see that this document is evolutioning day by day!

Offline Colonel Kane

  • Warmasterplaytest team
  • Active Member
  • *
  • Posts: 40
Re: French Houserules
« Reply #6 on: September 21, 2012, 09:10:43 PM »
It's all in french! I failed french in High school... a couple of centuries ago. I can remember some just enough to confuse me. Any chance we could get this in english? Please, Pretty please. I took a look at the campaigns and both (just from the glance that I took) seem to be done very nice.

Offline Guthwine

  • Mod
  • Full Member
  • *
  • Posts: 466
Re: French Houserules
« Reply #7 on: September 24, 2012, 03:37:42 PM »
Could you tell us which of the ancients rules you added to Warmaster? So you dont need to translate the whole thing. :)
Or is it all ancients plus the magic phase?
Warmaster:
- Bretonia
- Dwarves
- Highelf WIP

Epic:
-Imperial Guard
-Necrons
-Space Marines WIP

Offline vincent

  • Warmasterplaytest team
  • Full Member
  • *
  • Posts: 292
Re: French Houserules
« Reply #8 on: September 24, 2012, 05:13:24 PM »
WMMF rules are built from Ancient plus:
* Magic (phase, sorcerers, spells, items)
* Monster rules
* Flyers rules
* Heavy chariots are 2x4cm instead of 4x4cm
* Artillery rules updated with fantasy version (shooting angles and shooting over-head are different)

We also removed all ancient-specific rules (skirmishers, warband, elephant, scythe chariot...)

That was far easier to start from Ancient and add the few missing rules for fantasy than doing the reverse ;)

Offline Guthwine

  • Mod
  • Full Member
  • *
  • Posts: 466
Re: French Houserules
« Reply #9 on: September 24, 2012, 07:13:29 PM »
Thanks! I hope I find someone willing to test these rules as it sounds like it could add alot more depth to WM. :)

Do you use stuff like the countercharge from the medieval books aswell or just the plain WMA rules?
Warmaster:
- Bretonia
- Dwarves
- Highelf WIP

Epic:
-Imperial Guard
-Necrons
-Space Marines WIP

Offline Kesseki

  • Active Member
  • *
  • Posts: 79
    • W-Acolytes
Re: French Houserules
« Reply #10 on: September 24, 2012, 09:28:55 PM »
Thank you for summarizing, Vincent, it's very useful for non-frenchspeakers!!.

How does the rule of supporting before removing the killed stands work in Warmaster Fantasy?.

Do you think it's unbalanced regarding the armies with cheaper infantry units?.

I'm not totally sure of that change :-(

Offline vincent

  • Warmasterplaytest team
  • Full Member
  • *
  • Posts: 292
Re: French Houserules
« Reply #11 on: September 24, 2012, 10:07:13 PM »
Thanks! I hope I find someone willing to test these rules as it sounds like it could add alot more depth to WM. :)
Do you use stuff like the countercharge from the medieval books aswell or just the plain WMA rules?
Yes, it does add a lot.
WMMF is plain WMA.
Some player are using WM Medieval with couter-charge but I've not tested it and the consensus is currently based on WMA rather than WM Medieval. I will test it some day and who knows, maybe next version of WMMF will include it ;)

Thank you for summarizing, Vincent, it's very useful for non-frenchspeakers!!.

How does the rule of supporting before removing the killed stands work in Warmaster Fantasy?.

Do you think it's unbalanced regarding the armies with cheaper infantry units?.

I'm not totally sure of that change :-(

You are welcome ;)

No it doesn't unbalance the game. In fact it does re-balance the infantry vs knights game without unbalancing other aspects. You could suspect that it is unbalance with a) very string infantry (chaos warriors becoming unstoppable e.g.) or b) very cheap infantry (giving too much of an advantage for low cost) but the 3-round limit re-balance both perfectly it perfectly, and by the way, bad infantry is alway bad ;) I've played with/against Chaos, Dwarven, Lizardmen, Skavens and Tomb Kings where you can find a lot of very string and/or very cheap infantry and never found balance a problem with this rule.

And I can say that all french players I know who tested WMMF now plays with it rather than with plain old WM just because it is more balance and as more depth without increased complexity.

Offline vincent

  • Warmasterplaytest team
  • Full Member
  • *
  • Posts: 292
Re: French Houserules
« Reply #12 on: September 24, 2012, 10:18:23 PM »
From a rules point of view, the only rules that is missing in WMA by comparison with WM are:
A/ is the ability for infantry to evade through other friendly unit. In France most people where not even aware this rule existed. The only armies where I find this rule really usefull are Lizardmen, Skaven and Demons where you have very cheap infantry that you can use to screen youe "strong but fragile" one: you can form a brigade with the screening unit in front and evade through friendly unit by initiative to allow strong unit to charge by initiative.
B/ The possibility for supports not to be part of combat and block 1st-rank. This could be an important rule for the same armies are point A because if you weak screen-unit are engaged you don't want the whole brigade to loose the combat and would prefer to sacrifice them (wich make sens for screen-units).

Both rules are now being playtested in France so that we can consider adding them to WMMF later.
(for rule B, by default the WMA rule applies, that is supports are part of combats. But the player can announce after charge move has been done that supports stay unengaged; they will no longer support so they don't provide combat resolution bonus and are not part of the combat at all).

Because a lot of french player find the flyer a bit too easy to use for their efficiency (a 100cm move to block retreat is really easy and very effective) we are as well playtesting  with the following flyers rules modifications
C/ Unit flyers move is limited to 60cm (heros still move 100cm)
« Last Edit: September 24, 2012, 10:20:17 PM by vincent »

Offline Kesseki

  • Active Member
  • *
  • Posts: 79
    • W-Acolytes
Re: French Houserules
« Reply #13 on: September 26, 2012, 06:44:41 PM »
Very interesting this topic is...

Though i haven't understood point B). Are you meaning that you can decide not to apply the support modifiers in a combat?, which is the profit?. If these units don't support the combat it supposed that they are not in the combat but... I don't understan "block 1st rank", sorry for my question O_o

Offline vincent

  • Warmasterplaytest team
  • Full Member
  • *
  • Posts: 292
Re: French Houserules
« Reply #14 on: September 26, 2012, 06:52:53 PM »
Very interesting this topic is...

Though i haven't understood point B). Are you meaning that you can decide not to apply the support modifiers in a combat?, which is the profit?. If these units don't support the combat it supposed that they are not in the combat but... I don't understan "block 1st rank", sorry for my question O_o

In Warmaster supporting units could block retreat; you decide it when the combat has been resolved.
In some situation that could be a good option to sacrifice 1st rank to avoid losing combat and having 2nd rank involved in a combat you would avoid.

Example: 1st rank is composed of Goblins, 2nd and 3rd rank are composed of Orcs. You probably don't want that the 2nd rank of Orcs are part of the combat because you will most probably loose it and if you loose it the pursuer will probably flank you, etc.

In Warmaster Ancient you no longer have this option.
It is not a real issue in Ancient since sacrifiable troops are skirmishers and would most probably dodge the charge by the way.

In Fantasy sacrifiable troops are not skirmishers, so that could be an issue.
Well, most players don't see a real difference, but some do ;) I do, mainly because I'm playing Orcs a specific way. Some Skaven or Khemri players could do as well.

So we are playtesting this rule to see if we include it in WMMF.