December 28, 2024, 05:34:20 PM

Author Topic: House Rule Brainstorm  (Read 8722 times)

Offline AndrewChristlieb

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Re: House Rule Brainstorm
« Reply #15 on: September 04, 2012, 10:49:46 PM »
Resilent vs resilent is stupid. It should be: they are both allowed one save if they both pass they are still both in contact with an ordinance marker so... both are removed. So simple and yet not the rule...
I don't make the rules, I just think them up and write them down.

Offline Talos

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Re: House Rule Brainstorm
« Reply #16 on: September 05, 2012, 12:12:48 AM »
Agreed on that, although I would like to see Sig's ruling. ??? What about if you roll a d6 for the whole wave, instead? Or set a value on their attacks based on...errr...something else? Strength? Race? Enemy Turret? Help someone, i'm drowning :o

Offline horizon

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Re: House Rule Brainstorm
« Reply #17 on: September 05, 2012, 03:30:27 AM »
Forget all else about the resilient rule (it messes the perception):

Quote
Sigoroth:

resilient ordnance receives a single 4+ save per turn against removal by ordnance interaction.

Offline AndrewChristlieb

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Re: House Rule Brainstorm
« Reply #18 on: September 05, 2012, 02:17:37 PM »
Thats the same as the current rule tho isnt it? Whats the result of two resilent markers that come into base contact with each other AND both pass their saves?
I don't make the rules, I just think them up and write them down.

Offline horizon

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Re: House Rule Brainstorm
« Reply #19 on: September 05, 2012, 07:44:34 PM »
No it isn't.

The current is a lot of words plus that resilient stops if it makes the save.

/
Sig rule: if both pass, well keep movin (as a save does not stop the turn).

Offline AndrewChristlieb

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Re: House Rule Brainstorm
« Reply #20 on: September 05, 2012, 10:05:56 PM »
Hum still seems as though it wauld make the most sense that if both make their saves they continue their attacks and therefore are both removed :/. There is no reason for attack craft to just be able to give up and move on while they are still in contact. I dont really have a problem with a resilent craft being able to continue its move after an attack but it seems easiest to just stop its movement.
I don't make the rules, I just think them up and write them down.

Offline Sigoroth

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Re: House Rule Brainstorm
« Reply #21 on: September 06, 2012, 12:17:45 AM »
Hum still seems as though it wauld make the most sense that if both make their saves they continue their attacks and therefore are both removed :/. There is no reason for attack craft to just be able to give up and move on while they are still in contact. I dont really have a problem with a resilent craft being able to continue its move after an attack but it seems easiest to just stop its movement.

That's what would happen.

Offline AndrewChristlieb

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Re: House Rule Brainstorm
« Reply #22 on: September 06, 2012, 01:59:10 AM »
Well then it sounds great :D.
I don't make the rules, I just think them up and write them down.

Offline Sigoroth

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Re: House Rule Brainstorm
« Reply #23 on: September 07, 2012, 10:56:39 PM »
Hum still seems as though it wauld make the most sense that if both make their saves they continue their attacks and therefore are both removed :/. There is no reason for attack craft to just be able to give up and move on while they are still in contact. I dont really have a problem with a resilent craft being able to continue its move after an attack but it seems easiest to just stop its movement.

That's what would happen.

To be clear, I mean they would both be removed. Resilient AC would of course be allowed to continue moving assuming they survive.