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Author Topic: Adepticon After-Action Report (with pictures!)  (Read 9607 times)

Offline Seahawk

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Re: Adepticon After-Action Report (with pictures!)
« Reply #15 on: April 27, 2012, 03:11:43 PM »
Yea, I was surprised he didn't launch any fighters, but I was more than happy he didn't. My Thunderhawks usually took out two bombers because I kept scoring that resilient roll, and he often rolled 6's when trying to go through the blast markers on my shields, heh. The very first wave of all his ordnance saw a size 4 and size 2 go poof to that, then the other size 4 lost two to Thunderhawks, leaving him with only two waves of 2 that got through and did no damage. Good times!

Mycen, are you northern Illinois local? If so, then we should definitely meet up at the bunker or something. Afterimagedan can take more video! ha.

Offline Sigoroth

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Re: Adepticon After-Action Report (with pictures!)
« Reply #16 on: April 27, 2012, 03:58:33 PM »
A few notes: That first IN player seemed to have some 200 odd points less than you. I calculate 1410 vs 1620. He could've fielded an extra cruiser. Not to mention that he decided to waste 325 pts on escorts. :o The CWE players actions were somewhat baffling as well. If those transports were worth 100 VPs each (basically) I'd have made sure I destroyed them all. I wouldn't have wasted any bombers on your SM ships.

Also, you say the Nurgle player put his CG in squadron with some cruisers? This isn't allowed. CGs can only form squadrons with other CGs (2-3).

Offline Seahawk

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Re: Adepticon After-Action Report (with pictures!)
« Reply #17 on: April 27, 2012, 04:22:28 PM »
He said he was at 1500 on the dot, so I believed him. He might have had more rerolls or something to make up the points; as the ringer, he didn't have any printed list I could take home. If he didn't, he's only 90 "battlefleet" points behind me. The extra 120 for transport upgrades was a tournament thingy, and he simply didn't want to upgrade anything to keep it simple. Besides, the ringer isn't supposed to dominate (his words).

As for Mr Eldar, he could have only flown at my transports at 10cm a turn, with the transports only going 15 cm a turn; doesn't really make for a quick kill ;). He had also told me that his escorts with the lances were special and hit Ordnance on a 4+...since he didn't have his rules with him and I didn't have them to check either I just went with it with severe doubts. I guess it's true though! He still played wrong though as far as I can tell, because Yriel's flagship is Corsair but the rest of the fleet was Craftworld; the ships from one of the lists should have been in Reserve! Unless it doesn't work like 40k/Fantasy Reserves. Also, he was working under the assumption that his ships had 8 hit points each, and Yriels had 10. UGH. Lessee, how many VP should I have gotten then...640, instead of 549. Meh.

Also, just spotted that rule about grand cruisers.
« Last Edit: April 27, 2012, 04:40:21 PM by Seahawk »

Offline afterimagedan

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Re: Adepticon After-Action Report (with pictures!)
« Reply #18 on: April 27, 2012, 04:58:33 PM »
I don't think that's true, Seahawk. Uriel's is a CWE vessel.

Offline Seahawk

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Re: Adepticon After-Action Report (with pictures!)
« Reply #19 on: April 27, 2012, 05:01:53 PM »
Ahh, silly me, looking at GW's ruleset before the 2010 compendium ;)

Offline afterimagedan

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Re: Adepticon After-Action Report (with pictures!)
« Reply #20 on: April 27, 2012, 05:04:10 PM »
I was also really surprised he wasn't escorting his bombers with eldar fighters. That would have helped a lot. Also, bombing the transports would have been a good idea, depending on deployment.

Offline Seahawk

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Re: Adepticon After-Action Report (with pictures!)
« Reply #21 on: April 27, 2012, 05:09:56 PM »
He was sooooo far away and he was way too slow to actually damage them. To get to the transports he would have had to go straight through my fleet at 10cm a move...not a place for his ships to be at. Basically, putting my fleet through the middle blocked him off. Now, he could have obliterated them all with the crippled Flame of Asuryan with its warp jump...but with it lacking holo-fields and my nearby Escort Carriers loaded and ready to dump bombers back on him, he chose against it.

Escort Carriers ftw!

[edit] D'oh! forgot about the pair of Dauntless cruisers in the first game against the ringer. That makes him at or above points.
« Last Edit: April 27, 2012, 05:14:59 PM by Seahawk »

Offline lordgoober

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Re: Adepticon After-Action Report (with pictures!)
« Reply #22 on: April 28, 2012, 03:35:22 AM »
Ringer Fleet

LD 8 Admiral no bonus RR:  50

Emperor BB 365

Gothic:  180
Gothic:  180
Lunar: 180 (fleet list was written as Lunar, Lunar, Gothic but noticed when I got there that I left a transport with some of my IN cruisers in it including most of my lunars)
Dauntless Lance: 110
Dauntless Lance: 110
5 Swords:  175
5 Cobras:  150

Offline AndrewChristlieb

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Re: Adepticon After-Action Report (with pictures!)
« Reply #23 on: April 28, 2012, 04:14:53 AM »
Well that's a healthy amount of lances although that second lunar is probably greatly missed.
I don't make the rules, I just think them up and write them down.

Offline lordgoober

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Re: Adepticon After-Action Report (with pictures!)
« Reply #24 on: April 28, 2012, 05:57:38 AM »
it was.

Offline Sigoroth

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Re: Adepticon After-Action Report (with pictures!)
« Reply #25 on: April 28, 2012, 10:03:50 AM »
He said he was at 1500 on the dot, so I believed him. He might have had more rerolls or something to make up the points; as the ringer, he didn't have any printed list I could take home. If he didn't, he's only 90 "battlefleet" points behind me. The extra 120 for transport upgrades was a tournament thingy, and he simply didn't want to upgrade anything to keep it simple. Besides, the ringer isn't supposed to dominate (his words).

As for Mr Eldar, he could have only flown at my transports at 10cm a turn, with the transports only going 15 cm a turn; doesn't really make for a quick kill ;). He had also told me that his escorts with the lances were special and hit Ordnance on a 4+...since he didn't have his rules with him and I didn't have them to check either I just went with it with severe doubts. I guess it's true though! He still played wrong though as far as I can tell, because Yriel's flagship is Corsair but the rest of the fleet was Craftworld; the ships from one of the lists should have been in Reserve! Unless it doesn't work like 40k/Fantasy Reserves. Also, he was working under the assumption that his ships had 8 hit points each, and Yriels had 10. UGH. Lessee, how many VP should I have gotten then...640, instead of 549. Meh.

Also, just spotted that rule about grand cruisers.

Ah, well I didn't see the 2 Dauntlesses in his fleet list. I thought he just had the 10 escorts, 3 cruisers and 1 BB. I also thought he must've wasted points on a Ld 9 admiral and extra re-rolls to make up the points, but it seems he went with the basic admiral with the 1 included re-roll, no more.

As for the Eldar .... he can move a lot more than 10 cm per turn. Even if he flew in a straight line directly into the sun then it's 20cm per turn, since he has 2 movements. Not to mention that his bombers would easily be able to reach them, with a 40cm per full game turn movement. Besides, who'd fly straight into the sun? Tack into it. Turning 45° off true will allow the Eldar player to get the maximum movement speed. Since this maximum movement speed is usually 25cm this translates into just over 17.5cm forward movement into the sun. In the second movement phase you can tack in the other direction. This gives a total of just over 35cm movement into the sun per turn. He really should have annihilated those transports.

Offline Seahawk

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Re: Adepticon After-Action Report (with pictures!)
« Reply #26 on: April 28, 2012, 03:55:58 PM »
Remember too, his capital ships would have gone directly through my entire fleet, should he have done that. Not a good place for him to be.

Could he have annihilated the transports? Probably. He was psyched out by all the strike cruisers though. In-game psychology is the best :D

Offline lordgoober

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Re: Adepticon After-Action Report (with pictures!)
« Reply #27 on: April 29, 2012, 01:39:55 AM »
I wish you guys had mentioned to me that he was short the rules.  I could have printed out a set since I had the pdfs on the laptop I had brought with me.

Offline AndrewChristlieb

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Re: Adepticon After-Action Report (with pictures!)
« Reply #28 on: April 29, 2012, 02:03:31 AM »
iBooks, the rules follow me everywhere :D. Seriously tho I'm surprised there's so many people who haven't got the rules when they go to play. I would say next year try to have a binder with the rules you'll be using for each table so something like this doesn't happen again.
I don't make the rules, I just think them up and write them down.

Offline Seahawk

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Re: Adepticon After-Action Report (with pictures!)
« Reply #29 on: April 29, 2012, 02:06:06 AM »
It was his responsibility to have them in the first place and/or to inform you he didn't have them. I didn't know til the 3rd round.