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Author Topic: Songs of Ice and Fire, a Game of Thrones Warmaster Development  (Read 16842 times)

Offline wellspring

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Re: Songs of Ice and Fire, a Game of Thrones Warmaster Development
« Reply #15 on: December 03, 2011, 04:18:05 PM »
Here's the original topic I started last year:

http://sg.tacticalwargames.net/forum/index.php?topic=1522.msg9077#msg9077

Warmaster Ancients is the basis of my conversion. All of westeros uses the same army list (except the Night's Watch), but the characters change the game so you can have different armies play very differently. Some (Melisandre comes to mind) change the tactics you use. Others, like Freys, change the way existing units work. Still others like the Tyrells and Greyjoys modify the army list itself.

The list itself is pretty vanilla medieval. I think WMA rules are more appropriate for the grittier Westeros than the fantasy rules. Though if we include dragons, I'd use the High Elf dragonrider stats and give it a "sweeping advance" special rule that makes it able to keep following through as in the fantasy game.

Offline Happymcclap

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Re: Songs of Ice and Fire, a Game of Thrones Warmaster Development
« Reply #16 on: December 16, 2011, 01:14:16 PM »
I really like your approach and the rules for the special characters - so much so that i have stolen your Roose Bolton rules for my own lists. It might be worth adding a Manderley character that will allow Northern armies extra knights.

Offline wellspring

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Re: Songs of Ice and Fire, a Game of Thrones Warmaster Development
« Reply #17 on: December 20, 2011, 07:12:30 PM »
I really like your approach and the rules for the special characters - so much so that i have stolen your Roose Bolton rules for my own lists. It might be worth adding a Manderley character that will allow Northern armies extra knights.

Thanks! I wrote all that before A Dance With Dragons. Manderly is definitely going in there (and I like him raising the number of knights you can bring), along with Ser Hosteen Frey, Ser Barristan (I think I'll make him an upgrade for an existing General that gives them +1 Attacks and a 4+ save to ignore situations where they'd otherwise be removed). Ramsay Bolton and Jon Snow I'm not sure of.

If anyone wants to write up Pot Pie rules, I'd love to add them. ;)

I'm curious how to use wargs in the game (wildlings would use a different army list, of course, but the point still applies). I think I'll make it so it increases the command radius of one leader by 20cm. It'll have a high attacks rating (to represent the animals that accompany it) and a low leadership rating (not only are the wildling wargs poor leaders, they are unavailable to command while warging, and so aren't as effective).

Offline Happymcclap

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Re: Songs of Ice and Fire, a Game of Thrones Warmaster Development
« Reply #18 on: January 09, 2012, 08:00:52 PM »
For Wargs (and in line with your exsisting lists), i would add it as a optional upgrade for wildling commanders, along the following lines:

 +1-3 attacks(roll D6, 1-2 +1, 4-5, +2, 6 +3) (warging a weasel isnt as effective as warging a bear)
 -1 command (for being notorious loners and unsociable)
and either the "ambusher" upgrade from WAA or simply a re-roll to repesent their ability to see more of the battlefield than normal, i wouldnt add to their command range as they cannot give orders via creatures they are warging into.

I'd also limit the upgrade to subordnate(wizard) lvl characters.

Offline raia

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Re: Songs of Ice and Fire, a Game of Thrones Warmaster Development
« Reply #19 on: April 08, 2014, 06:39:23 AM »
Something new in this theme?
[WM] Norse Jarl
[WM] Skaven Vermin lord