November 05, 2024, 12:16:24 AM

Author Topic: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread  (Read 66661 times)

Offline horizon

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #210 on: September 01, 2012, 05:33:02 AM »
I also liked the reworked holofield rules as it helped reinforce the way to play fluffy Eldar. My opponents here took to it right away despite being a change to the ability of the ships the general consensus was, "if you're an eldar player and get caught within 15 cm you deserve to get creamed".
Those Eldar rules will never be lost. As BFG:R used an almost 1:1 carbon copy of the settled Eldar MMS v1.9b ruleset. (An upload link will appear monday).

As for rules being used:
We use the same blastmarker rules as Andrew, except with us you may never place the BM how you want. The bm is placed in direct LoF, subsequent markers are placed so it fans out left/right.
Actually, we just use, the plain old, better, v1.o original rules of blastmarkers.

Plus Eldar MMS 1.9b is being used ofcourse.

Offline AndrewChristlieb

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #211 on: September 01, 2012, 12:28:06 PM »
Well, the blast marker thing isnt really "where ever you want" its a very specific place ;). I find this to be a good balancing feature against ordinance heavy fleets as it makes them think twice about launching massive combined waves or salvos of torps point blank. At most your usually just moving the center line a very short distance to the side and if your talking a multi shield ship your likely to knock the shield off of at least one other ship in base contact by the time the second blastmarker is placed anyway, the other thing to remember is that with how i play it if you cannot run a ruler from the stem of the firing ship to the point the two bases touch you cant place the marker there. That means you have to be between the two ships (this point creates a 45 degree arc on both sides of the ships you must be in to hit it just like a closing or abeam arc)  if your ruler clearly hits one ship first then the blast marker can only be placed touching that ship (you shouldnt even need to check really its typically pretty obvious). I very rarely run into an issue with this anyway as most people i play with dont try and get their ships that close if theyre within firing range, the obvious exception being some escort squads but if you put your torp escorts in a spot that they are a better target than a capitol they deserve to get hosed :P.

I am interested in hearing why some people are so opposed to placing blast markers in such a fashion, considering that I dont see how theres really a reason not to.
I don't make the rules, I just think them up and write them down.

Offline horizon

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #212 on: September 01, 2012, 07:36:32 PM »
lol, I think we do the same in effect. but say it different.

Offline boreas

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #213 on: September 05, 2012, 05:49:34 PM »
First of all, hello to everyone! I'm sorry to barge in (pun intended!), but I'm getting back into BFG and am exploring the different rulesets now available! BFG:R seems really interesting, but I'm not sure if I should use the 1.5 (alpha) document or the 1.6 (beta) document as the latter seems to be missing things like the critical damage table...

Thanks in advance!

Offline horizon

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #214 on: September 07, 2012, 06:38:07 AM »
Link to Eldar MMS v1.9b
Eldar MMS v1.9b

Offline horizon

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #215 on: September 10, 2012, 06:45:01 PM »
The BFG:R blog/site is gone.  :(

Offline Cneo

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #216 on: September 10, 2012, 06:54:36 PM »
The BFG:R blog/site is gone.  :(

The guy was looking for some funds, right? I was going to donate something because I really like this project...so I hope it will be online soon.  :-[


Offline Jimmy Zimms

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #217 on: September 11, 2012, 03:34:55 PM »
I will advocate, again, that we post the final documents (how much longer before the Google Docs are removed? I know many people here have personal backups of them but the point still stands that the "official" location is offsite) here as attachments and lock the thread for posterity. A note about these being the final state of the development and that they are here to record the development effort for future generations of players. Put a note that if he complains on the fact we're rehosting them then SG Forums is happy to remove them upon request.
As we Imperials say, "The Emperor [class battleship] Protects..."

Offline CyberShadow

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #218 on: September 12, 2012, 02:18:27 PM »
While I am more than happy to host these, I am not prepared to do this without the authors permission to me personally.
My blog: http://www.cybershadow.ninja
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Offline Thinking Stone

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #219 on: September 17, 2012, 04:22:21 AM »
Hello,
I agree with these sentiments, as (from personal experience) it can be hard to find out what the current BFG thinking/development is without a centralised collection of documents, especially if one has been ‘out of the loop’ for a while (as I often am with busy life…). I also think this would be really good for new people to get into the current scene of BFG—somewhere clear and simple to go for the latest and ‘most official/well developed’ material beyond GW’s online rules. This way, more people will like coming here and hopefully more people will participate in our discussions to make BFG even better!

Thinking Stone

Offline horizon

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #220 on: September 17, 2012, 08:17:47 AM »
Site is available again by the way but Plaxor has never responded to my mail.

Oh Plaxor, where are thou?

Offline AndrewChristlieb

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #221 on: October 02, 2012, 06:06:07 AM »
So... still no word? We should really attempt to continue the original vision of this, even if it means starting over the core fleet books still should be rebalanced.
I don't make the rules, I just think them up and write them down.

Offline Talos

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #222 on: October 02, 2012, 03:15:52 PM »
I would be willing to contribute time and opinion, if other people were interested. Recopying, rewriting and whatnot. Due to the fact that I am a newb, however, I doubt anyone would give a shit about my opinion, however ;D...

Offline horizon

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #223 on: October 02, 2012, 06:51:52 PM »
Take the flawed ship thread and derive all ship changes from it and compile it into a pdf.

No work in rules, only ships.

Offline AndrewChristlieb

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Re: BFG:R Book I The Core Rules: Updates, Feedback & Comments Thread
« Reply #224 on: October 02, 2012, 07:53:47 PM »
Exactly, the rules should be the last thing worked over compleatly. They have issues but most of their problems derive from the flawed ships. I do like the idea of giving each faction their own book tho, like a codex -the fluff. So all existing ships and varients should be reevaluated and priced correctly then put into a a single list with race specific rules at the beginning and multiple fleet lists at the end. Basically as they are currently setup but revised... :D.
I don't make the rules, I just think them up and write them down.