Hey folks.
After working on this project for over a year now, I took the time to go back and read through the old warp rift 15 article on the Diasporex.
Wow, it's amazing how things change if you don't pay attention. The old story rather captivated me, I want your opinions on a few things.
Old story: The Diasporex are the survivors of the outermost colony worlds of humanity, managing to survive the iron man revolt due to their isolation from the rest of the empire and close ties with surrounding alien life forms in their region.
New Story: The Diasporex began as a small colony fleet that left Earth the same day the iron man revolt began, and for some reason were spared the fire (through luck or intervention).
I kinda like the old story better..
Old Story: The earthseed is just one of many colony ships, it just happens to be the "home away from home" for most of the fleet, and holds thousands of lost flora and fauna from old earth. It is a playable in the game, and only holds a few thousand humans at a time.
New Story: the Earthseed is a gigantic hollowed out dwarf planet (roughly the size of Phobos and Deimos) constructed specifically for terraform on a massive scale. Inside is an example of just about every biome old earth could muster, and is large enough to hold several million humans.
I was thinking a sort of mixing of these two. I want the Earthseed on the table in scenareo's, or perhaps a standard "colony ship" template, using the earthseed as an example.
Old Story: The Diasporex are spread out in nomadic groups across the galaxy, loosely tied by a senate.
New story: the Diasporex are unified.
This is simply going to have to deal with the new story. You cannot be a group in this universe and hope to survive if your not unified under one organizing banner.
Old story: Diasporex are kind, accepting, and altruistic, they work with rogue traders and several alien races outside their alliance. They view the humans in the imperium as oppressed, ignorant and those to be pitied.
New story: The Diasporex are Diplomatic with other races, but are heavily skeptical about their motives. Only the civilian population view humanity in the imperium as something to be pitied, the military views them as sub-human, alien, or worse.
Again... the new story provides a damn good reason why the fleet doesn't just 'surrender' to the rest of humanity in an attempt to uplift them to their old ideals.
Old story: The Diasporex have examples of ancient STC data, and their ships are heavily modified with alien technology. This brings them into conflict with the Adeptus Mechanis for the theft and debasement of the machine god's works. On the whole, they prefer to remain undisturbed and alone in the galaxy.
New Story: The Diasporex have, and actively hunt ancient STC data, their ships are old, and require refits to keep in pace with modern combat craft of the era, requiring innovation on human and alien sides of the spectrum. They are actively hunted by the Adeptus Mechanis, and hate them with a passion, blaming them for the technophobia which has gripped humanity.
The new story gives them a reason to use certain missions in the campaign section of the book, like planetary assault. It also gives them a reason to attack other factions if they have found something they deem "too dangerous" to fall into their hands.
Old Story: The Diasporex fleet is spread out, but massive. Filled with alien and human ships of indeterminate number.
New Story: The Diasporex Fleet in M41 consists of 13 Jupiter Command Battleships, 1 Saturn Command Carrier, 5 Io Space Superiority Cruisers, roughly 60 Human cruisers of varying class, roughly 50 Ceti Bulwark Cruisers, and countless Frigates, destroyers, and escorting vessels. They are organized and centralized around the colony fleet.
This provides numbers, nuff said.
Any opinions? anything you want to see?