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Author Topic: First game vs Necrons! Tips?  (Read 6138 times)

Offline horizon

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Re: First game vs Necrons! Tips?
« Reply #15 on: January 03, 2011, 07:21:09 PM »
Against a Tombship it won't matter anyway. As batteries have same % vs a braced or unbraced Tombship.

Offline Plaxor

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Re: First game vs Necrons! Tips?
« Reply #16 on: January 03, 2011, 08:43:19 PM »
Against a Tombship it won't matter anyway. As batteries have same % vs a braced or unbraced Tombship.

He's actually right. Bracing only protects against lances/bombards etc.

Hmmmm.... never thought of it that way.

Offline Shiver

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Re: First game vs Necrons! Tips?
« Reply #17 on: January 03, 2011, 10:31:09 PM »
Well I'm not sure if I'm likely to run into a tombship at 1.5k anyway.  I sorta hope not, as they look pretty terrifying on paper.  At the very least I guess I should just try to keep as many ships braced as possible, and start shooting anything that'll be an immediate threat.

Fracas:  Are you sure I want to board him?  I'm kinda scared of getting that close.  Cruisers can't repel firepower of that magnitude, it's a tarp, etc etc...

Offline Xyon

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Re: First game vs Necrons! Tips?
« Reply #18 on: January 03, 2011, 10:31:45 PM »
Its time for mathfleetgothic to prove and or disprove the theory.


Lets use an evil round number as an example,  18,  as the number of WB dice we throw against each necron ship.

Unbraced against all necron ships,  18 WB dice will average 3 hits.  A tombship will end up with 1.5 hits after saves.  The cruisers will end up with 2 hits after saves, and  the escorts will end up with 2.5 hits after saves.

If they brace, they will end up with 9 hits,  and 1.5 hits after saves.   So statistically we see that the tombship is the same to hurt when braced or not braced, but the other ships will take more damage when not braced as opposed to being braced.

So it does make sense to use WB against them first when they are not braced,   and if they brace, try to shoot another target with your lances.  Which is a good strategy to reduce the firepower of necrons.  


Other than that, which is a good strategy,  concentration of ordinance and other firepower to inflict maximum damage possible is good as well. A crippled and braced necron ship won't be shooting back much.

Offline fracas

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Re: First game vs Necrons! Tips?
« Reply #19 on: January 03, 2011, 10:52:32 PM »
the necron save does not apply against boarding
nor does BFI

board necrons every chance you get

you are unlikely to outshoot them

Offline Shiver

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Re: First game vs Necrons! Tips?
« Reply #20 on: January 03, 2011, 11:42:37 PM »
the necron save does not apply against boarding
nor does BFI

board necrons every chance you get

you are unlikely to outshoot them
Very good point, hadn't thought of that. 

Anyways folks much thanks for all the replies so far.

As far as target priority goes... what should I try to destroy first?  Shrouds seem like the easiest VPs, but what's the biggest threat?  The escorts look like they'd go down pretty quickly if they failed to brace, (no shields and only a 6+ save), and are pretty significant points wise.  But are they a real threat to my fleet?  Should I go for scythes first, as they seem to have the most damage output for their ease of destroying? 

Offline lastspartacus

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Re: First game vs Necrons! Tips?
« Reply #21 on: January 03, 2011, 11:44:14 PM »
Indeed.  Once inside, its just an overpriced 8 hits.  Although I wonder...how blast markers effect Necron boarding.

In my alternate necron rules, I even brought back the old rule where they were actually worse than normal in boarding, due to their assaults being based on teleportation attacks, and most of the interior being automated.

Offline fracas

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Re: First game vs Necrons! Tips?
« Reply #22 on: January 04, 2011, 02:22:29 AM »
the necron save does not apply against boarding
nor does BFI

board necrons every chance you get

you are unlikely to outshoot them
Very good point, hadn't thought of that. 

Anyways folks much thanks for all the replies so far.

As far as target priority goes... what should I try to destroy first?  Shrouds seem like the easiest VPs, but what's the biggest threat?  The escorts look like they'd go down pretty quickly if they failed to brace, (no shields and only a 6+ save), and are pretty significant points wise.  But are they a real threat to my fleet?  Should I go for scythes first, as they seem to have the most damage output for their ease of destroying? 

if you can take out a tomb ship you likely have won the game

get 2-3 cruisers into base to base and board