Hey, after playing a game last night where we had no terrain whatsoever, I was wondering if anyone had any ideas for a more consistent terrain system.
I was thinking something along the lines of escalation. Like the first section that you roll it's a 2+, and if you get a piece of terrain then the next is a 3+, but otherwise it would still be 2+. Then continuing, so the third would be 4+ fourth would be 5+ and fifth would be 6+ etc.