I think Niilo meant he had two games with "ten" and not "10" games in all.
That's right, two games with "ten"

First game: Raiders, IN defending, ca.750 points Eldar (Shadow, Eclipse, some escorts) vs ca.1500 points IN (Emperor, Overlord, Dominator, Dictator, 5 Swords, 4 Firestorms). Flare region with solar flares and radiation bursts. This game is probably not very interesting from rules testing point of view. I quickly lost almost 600 points worth of vessels (Dominator, Swords and Firestorms) closest to eldar edge of arrival. Radiation bursts (-5 or -6 to Ld, in addition to -1 from scenario) kept me from bracing, reloading ordnance or disengaging crippled ships or squadrons for several turns. Instead of disengaging at that point ten decided to try and cripple the Emperor, which he promptly did. I think I managed to kill couple of escorts and maybe inflict a point of damage on one of the cruisers.
Second game: "deploy in the corner and kill the enemy"- scenario, 1000 points. Eldar had Shadow, Eclipse, some more escorts and I had Overlord, Dominator, Dictator, Dauntless (lances) and 5 swords. Dominator managed to take out a single Hellebore early on with its NC and Eldars early torpedo salvo got neutralized by fighters from Dictator. After that the battle turned to close range shootout, with eldar eventually crippling Dominator, Dictator, Dauntless and Sword squadron. I managed to get some shots in crippling an escort squadron (Hellebores and Nightshades) and two hits to Eclipse. Eventually, with all but one of my ships crippled and facing away from the eldar, I disengaged.
I found the eldar cruisers very hard to damage. Table was cluttered with blast markers so thanks totwo column shifts my broadsides generally ended up rolling one two dices. This of course is no different from original rules, but then even occasional dice had a change of doing something. Now those same dice are stopped by shields. Thanks to two moves, Eldar players still chooses which ships get to shoot back.
Well, I'm sure I can work out something in the end. More escort could be the way to go, maybe Cobras. I'm just a bit disappointed if yet another fleet turns out to be practically immune to weapon batteries.
Whining,
Niilo