This whole issue started because I said that the Devestation is a purely defensive carrier while the other races all have strong attack carriers. I said that with the changes made to the Despoiler and Devestation, and with the across-the-board 10pt decrease to every IN carrier there is now an imbalance in AC and a significant hole in the fleet that an attack carrier could fill.
Well, the way some around here talk, a pair of devestations in a fleet is practically an auto-win. So they have been trying to convince me that a Devestation is as good at, if not better than, getting up close and slugging it out as any other carrier in the game. Which is complete BS. But they think prow armor and torpedos are extremely overrated, and so want to compare the Devestation to the Lunar. They have been arguing that the Devestation is a Lunar with 4 bays for only 10pts more.
Of course, if the IN player decides that the thing to do is shoot torpedos from long distance and turn broadsides as the Chaos fleet approaches, then theyre right. This seems to be the way everyone who has jousted with me on this topic has described their strategy. Here we do things differently and much better. Both IN players stay prow on in order to maximize their use of torpedos (they bypass shields, guns don't). Usually using an AAF shotgun tactic that targets one or two ships with the majority of the IN fleet, including Dictators to clear CAP. Its effective and leverages their prow armor and torpedos, which turning would otherwise completely negate. If Devestations are in range, they are the target.
There are benefits to a carrier that can stay inside AC range without getting killed. Unfortunately, the Devestation is the worst at doing that in the entire game. How this translates.into a super powerful uber carrier escapes me. And yet people still complain that its too inexpensive. And call me names. And suggest that Tag will be able to somehow make them into brilliant attack carriers. Tag is smart, but he's not a magician. So far his idea has been not to squadron them so that they aren't both neutralized by BFI while one is getting killed.
It seems to me that people think Devs are awesome because theyre playing against Chaos wrong. And because theyre playing against Chaos wrong with the IN, they think its overpowered and so want a nerf and points deductions to the IN fleet. Which is why I want to play IN against Horizon. I keep describing the same scenario and its not connecting. I keep hearing 'Arent they launching torpedos from long range?' And 'But when they turn brosdsides to face your incoming chaos ships'.....