Horizon, I'm wondering about an internal balance issue between the Void Dragon and Dragonship
So a Void Dragon gains; Aspect warriors, +2 hits, vampires, 2wbs, 2 pulsars (more or less 8wbs) for 60 points.
Now a Dragonship can gain aspect warriors and vampires for a total of +30 points. So this gap feels more like 30 points.... for 10 wbs and 2 hits? shouldn't this be closer to 100 points? Like going from a wraithship to a dragonship is +2 hits, +8 wbs +2 launch bays. Similar layout for 100 points.
I know in MMS you made the Dragonship have 8 hits, which fixed this internal balance issue. I feel that the simplest thing to do is force it to upgrade Aspect warriors and Vampires, instead of having them automatically.
However this would mean that the Void Dragon is overpowered. When it seems more likely that the Dragonship/Wraithship are both underpowered.
So comparing CWE ships to CE ships:
A Wraithship is like an Aurora, but with 5+ armor for +20 points. However it loses 5cm speed to each band. Shouldn't this be closer to 10 points?
A Dragonship is like an Eclipse but with +1 pulsar and 5+ armor. For +10 points, this is understandable as it is a CB. However it does make the Wraithship look so much worse.
A Void Dragon is kinda Like a Void Stalker, it has nearly the same weapon layout, (total eq. fp 24 with 4 launch bays). However it doesn't have L/R weaponry, and is 2 hits less. It gains aspect warriors, vampires and 5+ armor. for 60 points. This seems beautiful in comparison. However this would seem reasonable if it didn't have vampires or the aspect warriors.
So anyways what seems reasonable from this comparison is to make Wraithships cost 150, and Void Dragons not have vampires and aspect warriors automatically.
I think this will do wonders for the internal balance of the CWE fleet, as it is one of those where it is a race to buy restricted ships (the Void Dragon and Dragonship). Whereas with these changes it won't hurt so much if you don't build specifically to get these two vessels.