September 12, 2024, 02:17:26 AM

Author Topic: List of flawed ships  (Read 290062 times)

Offline Phthisis

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Re: List of flawed ships
« Reply #1155 on: April 14, 2011, 11:02:13 PM »
Wow.  I had no idea you put that kind of hours into this project!  We owe you a big debt of thanks!

Offline Valhallan

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Re: List of flawed ships
« Reply #1156 on: April 19, 2011, 06:57:14 AM »
Plaxor = Badass ;)

Offline RCgothic

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Re: List of flawed ships
« Reply #1157 on: April 19, 2011, 10:40:59 AM »
I'll definitely get an editorial pass to you over the upcoming easter/may break.

Offline Valhallan

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Re: List of flawed ships
« Reply #1158 on: April 19, 2011, 08:29:01 PM »
in eldar 1.4... it say that pulse lances on lock on reroll the first hit. (it should be reroll the first miss).
eldar bombers are normal bombers now? weird...

Offline Plaxor

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Re: List of flawed ships
« Reply #1159 on: April 19, 2011, 08:44:42 PM »
Good point on the PL's Val.

If you noticed all Eldar ordnance are hit on a 6+ by turrets, so there is no need for repetition.

Offline Phthisis

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Re: List of flawed ships
« Reply #1160 on: April 20, 2011, 04:34:11 AM »
Im a bit confused about how boarding torpedos work in your new rules.  As written it just says if boarding torpedos hit immediately resolve a hit and run attack.  Does this mean 1 H&R regardless of salvo strength without taking turret fire or does this mean take turret fire and roll one H&R for each point of strength or is it take turret fire then roll against armor and make a H&R for each hit like in the old rules?

Offline Plaxor

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Re: List of flawed ships
« Reply #1161 on: April 20, 2011, 07:20:17 AM »
Another wording error. Thanks. These issues are real important.

It should say; boarding torpedoes automatically hit, and cause one hit and run attack for each point of strength.

Offline RCgothic

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Re: List of flawed ships
« Reply #1162 on: April 20, 2011, 08:08:29 AM »
That was actually something I'd picked out for correction in the first pass that I lost! 

Offline Phthisis

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Re: List of flawed ships
« Reply #1163 on: April 20, 2011, 02:03:52 PM »
That's just awesome! 

Offline Taggerung

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Re: List of flawed ships
« Reply #1164 on: April 20, 2011, 02:33:22 PM »
Whoa...Boarding torps that are worth using? Odd.

Offline horizon

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Re: List of flawed ships
« Reply #1165 on: April 20, 2011, 02:38:28 PM »
4+ vs escorts?

Offline RCgothic

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Re: List of flawed ships
« Reply #1166 on: April 20, 2011, 02:42:37 PM »
yes they will probably obliterate the first escort they hit, but the whole salvo will be removed on that first hit, which reduces the effectiveness against escort squadrons overall.

Offline RCgothic

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Re: List of flawed ships
« Reply #1167 on: April 22, 2011, 08:39:05 PM »
My editorial pass has got as far as the shooting phase now.

I'm still very uncertain about these universal special rules. 40k with all its rules bloat has just 22, whereas this version of BFG with its supposedly simpler ruleset has 27. I really don't think this simplifies things. Instead of being a simple rule easily accessible from the fleet list, you have to remember what all these new names are and refer back to the core rules.

'This ship is subject to the massive special rule' isn't even a shorter way of saying 'this ship may not come to new heading.'

Offline Taggerung

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Re: List of flawed ships
« Reply #1168 on: April 22, 2011, 09:00:34 PM »
I like the universal rules. All you have to do is memorize them and you never have to go back. It's much more stream lined.

Offline RCgothic

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Re: List of flawed ships
« Reply #1169 on: April 22, 2011, 09:53:40 PM »
I really don't.

I think the place for these rules is in the ship profile, and that a lot of the names sound very contrived.