Well, with a little bit of proxying, I managed this with my mate Steve. I usually play Imperials, but we swapped for this match, with me taking Chaos side.
Imperial Fleet:
Mars, Ld6, Fleet Admiral w/re-roll
Lunar/NC Ld9,
Lunar/NC Ld7,
Squadron:
Dominator Ld9,
Dominator Ld7,
Squadron:
Dominator Ld6,
Dominator Ld8,
Total: 1480 points
Chaos Fleet
Squadroned:
Styx, Ld9, Chaos Lord w/re-roll
Devastation, Ld7,
Devastation, Ld7,
Murder, Ld8,
Murder, Ld8,
Murder/lance variant, Ld9
Hades, Ld6,
2x Infidel, Ld7
Total: 1485 points
Deployment:
The Table was 140cm across, Scenario Fleet Engagement. Imperials chose Sphere, Chaos Wedge. Imps won set up and deployment, choosing A and making chaos deploy first. I deployed the Infidels first, but after that I matched the Imperial fleet, who set up in a corner, as far away as he could, a pair of Dominators on each flank, surrounding the Lunars and Mars.
I deployed the carriers in a line so that each carrier was closest to roughly the same number of enemy vessels as the other two, behind a skirmish line of my gunships. The Iconoclasts were a bit out of position on my left flank. Total separation was 96cm between closest cruisers.
First Turn:
Chaos won first turn, and immediately I went AAF with the carriers, rolling 37cm total. The Murders also went AAF, rolling 45cm, 32cm and 32cm respectively. The Hades and Iconoclasts didn’t get on AAF, and the Hades dropped behind. The Murders managed to stay ahead of the carriers. The Carriers launched, and 14 AC in three waves streaked towards the Imperial lines.
End of Turn Summary: Chaos 0 hits, Imp 0 hits, cruisers 41cm apart, Chaos Ordnance 40cm from Imps.
The Imperials moved forwards the minimum 10cm, turned slightly away from the closing chaos ships, and attempted to fire on the carriers. 4 Novas passed the leadership check, but they couldn’t focus due to squadron rules. 1 Direct hit to down shields and 2pts of damage on a Dev, the other three shots managed a blast marker on the Styx and the other Dev. The other three Novas, which had failed their target Priority check, targeted the lead Murder, which braced. It dook a direct hit for downed shields and 3 hits (2 subsequently saved), and a partial hit, which was also saved. The Mars launched fighters, but the Chaos Ordnance manoeuvred around it, to line up an attack run on one of the furthest Dominator Squadron.
End of turn summary: Chaos 3hits, Imps 0 hits, cruisers 31cm apart
Turn 2:
I elected to pass broadside to broadside to the Imps, rather than cross the T, in an attempt to come around behind them. Two of the Murders locked on, whilst the Carriers reloaded. The other ships were either braced, or failed. Gunnery focused on the nearest Dominator Squadron, which braced. The two locked on Murders at >15cm range did two hits to the lead Dominator, which was Abeam, whilst the remaining ships did 3 more hits against a 6+ prow closing. The 3 waves of Ordnance picked on the other Dominator Squadon, which also braced, and the attack craft rolled 24 attacks, doing 3 hits.
End of turn summary: Chaos 3 hits, Imps 8 hits, cruisers all <30cm apart.
With half the Imperials on BFI, the Mars Reloaded, and the Lunar Came to new Heading, swinging around the Chaos fleet. With both the Dominator squadrons braced, return fire is light, a couple of hits on the Hades and the Styx.
End of Turn Summary: Chaos 5hits, Imps8hits
Turn 3:
The Chaos fleet turns behind the Imperials, and the Murders target the near-side Dominators again. At close range, one is hulked, and the remaining one crippled and braced. The Styx and Devs move into base contact and launch a S14 AC wave at the Mars. It fails to brace, takes 9 hits, and has a warp drive Implosion of 15cm. This finishes off the second Dominator, cripples a Lunar, and strips the shields from two Murders and the remaining Dominators.
At this point, with the Chaos fleet on the Imperial’s rear, and most ships braced, we called it. Result:
Imperial Fleet:
Mars, Ld6, Fleet Admiral w/re-roll Destroyed
Lunar/NC Ld9, 2 hits Braced
Lunar/NC Ld7, 5 hits, Crippled
Dominator Ld9, Destroyed
Dominator Ld7, Destroyed
Dominator Ld6, 3 Hits Braced
Dominator Ld8, Braced
Chaos Fleet
Styx, Ld9, Chaos Lord w/re-roll 1 hit
Devastation, Ld7, 2 hits
Devastation, Ld7,
Murder, Ld8, 1 hit
Murder, Ld8,
Murder/lance variant, Ld9
Hades, Ld6, 1 hit
2x Infidel, Ld7