Too less AAf by the chaos player and NC still firing in turn four, this battle is umbelievable IMHO
Chaos going against a NC fleet with a formation so close? That is madness, no matter who did it (too much scatter have hit the ships, IF we want to believe the batrep...)
A scatter that makes a direct hit? The most polite thing that I have to say is that it is umbelievable
NC on a side, torpedoes on the other, let's say "bye bye" to the IN fleet
Nate, you saw a noob brutalized by Nova Cannons and you started your crusade, no matter what we think or what we say.
Read more carefully what people wrote, the totally of us is concordant:
about luck
Reading through the report, seriously, that is an insane amount of scattering onto targets. I've never had it scatter onto anything when it misses except one of my own ships once.
In addition, Chaos seemed to have luck that significantly deviated from expected, with Nova Cannons having good results even on scatter, ordnance waves being hit by NCs, Carriers failing to reload, and AC doing no damage against their target.
Nate, you had more & better scatters in one game then in all my games with or against NC together.
In all my time playing I have never seen a scatter score a direct hit on another vessel. I've seen a few edge hit scatters in crowded fleets. The amount of scatter hits you got was insane. The amount of brace saves he had was incredible. The fact that you destroyed 6 AC from scatters, the fact he failed to reload so many times and the ineffectual nature of his AC is likewise incredible. He may as well not have had any AC in that fleet.
about tactics
Tactics for that kind of Chaos fleet:
1. Chaos gunships first turn goes AAF to close with IN fleet.
2. Chaos carriers launch bombers. Lots of them.
3. Chaos shouldn't brace. If a hit is rolled, a hit is rolled.
4. Turn 2, Chaos LOs and starts shooting the lights out of the NCs.
5. Bombers should now be attacking the IN ships. Chaos carriers RO and shoot their lances at damaged IN ships.
6. Chaos ships should not brace again.
7. Turn 3. Chaos ships LO, move minimal speed and start using their broadsides against the IN fleet. Most likely crippling or destroying a lot of the IN ships.
That's what you should be doing Nate.
Also, the only point of forming his fleet into squadrons as he did would be AAF. In which case it becomes imperative that you not brace. He formed squadrons and yet braced. This is a no-no. Squadron, AAF, run the gauntlet. Otherwise, go individual and brace as and when the need arises. Either way, you should not group up.
140cm?
That is 40-60-40
Chaos on edge
IN at back
Difference = 100cm.
Without AAF (which he should've done with all ships!).
75cm left.
IN moves 10cm minimum.
65cm left.
Turn 2:
Chaos moves (lockon) 25cm
distance left 40cm. (Move less desirable to avoid 30cm guns of IN if 45cm guns cannot get into play).
All without AAF.
Smiley
Which should be done in turn one.
and about the question in general
turn 1: 1 dead on in 7 shots
damage done by dead on: 2 shields
damage done by miss: two AC, another entire AC wave, 1 damage and 2 shields
turn 2: 1 dead on in 7 shots, 3 hits "missed" and fall dead on another ship (umbelievable)
damage done by dead on: 2 shields and 2 damages,
damage done by miss: 2 shield and 3 damage, 2 shields and 3 damages (again), 2 shields
turn 3: 3 dead on in 7 shots, 2 hits "missed and fall dead on another ship (umbelievable)
damage done by dead on: 1 shield and 1 damage, 5 damages, 3 damages
damage done by miss: 1 shield, 1 damage PLUS 2 shields and 4 damage (the same hit), 2 shield and 1 damage
turn 4: 4 dead on in 6 shots
damage done by dead on: 1 shield, 1 shield and 3 damages, 6 damages, 6 damages
damage done by miss: 1 shield, 4 damages
SO:
9 dead on in 27 shots, BUT the miss did a MASSACRE! 11 miss has damaged something and 5 hits made dead on
another target! It's impossible!
Dead on made : 7 shields and 26 hits: TOTAL=33
Miss made : 14 shields, 17 hits and two AC waves: TOTAL=31 + 2 WAVES of AC
This weapon is not the Nova Cannon, it's the
"flybywire's magic dice Cannon"NC fleets don't win tournaments, don't forget it