I'm in complete agreement with you. It's a stupid rule, and it should have been changed. I kicked up a massive fuss about it a couple months back, but it didn't make any difference, and this is the rule we're being stuck with.
There is actually a chance of affecting the FS Ruleset - at the moment bombers get D3 attacks regardless of turrets and the Fighter Suppression rule seems to have been dropped, but it's all open to negotiation.
Yes, and I've been trying to keep my ear to the ground to see what creative things people are coming up with.
The reason for the turret suppression drop is that the game designers didn't really intend for it to exist. It was added in so that bombers could potentially hurt high-turret targets. The value of turrets was exponential with each increase, making having 3 turrets twice as good as two, and 4 twice that!
It also made the game unreasonable to have more than 6 turrets, and made bombers too powerful against low turret enemies, and too weak versus high turrets enemies.
With D3, the idea is that it makes bombers slightly worse against most vessels, and by comparison making ABs better. Now with this system both ABs and Bombers can gain a benefit from fighter escort (a type of resilient ordinance).
The only representation of turret suppression however is that fighters are taken first against turrets. Presumably because they were distracting them... or whatnot.
This system is very simple from the extremely confusing system that turret suppression and ordinance has become, but I'll keep my eyes open for new ideas.