How about this: if I could design a variant Kill Kroozer or Terror ship, what would it look like? ... With all the Mad Meks and Warbosses, I'm sure there are kroozers and Terrors out there that don't fit the norm. Ideas?
- Nate
An “assault cruiser†would be an interesting variant. What I mean by that is a cruiser which is designed for the purpose of boarding other vessels or assaulting space stations. For example it might be particularly adept at teleport attacks, boarding actions, hit and run, boarding torpedo's and the use of assault boats. Basically a ship designed for the purpose of getting the boyz onto an enemy ship/station. This is also very orky.
fighter-bombers. The FAQ2010 makes them ridiculous weak.
Could we have the old fighter-bomber rules back please? Mind you, my opponent has Orks.
I tried the new proposed fighter bomber rules and have to concur with Horizon. Please take a good hard look at these or let us keep the ’07 rules.
Finally, since you were asking for thoughts on escorts I wanted to chime in. I read where you are a fan of the use of escorts. As you already know, I am sure, this sentiment is not reflected by the Ork BFG community in large part. Ork escorts need serious help. However, the primary issue I have found in using them effectively is the limitation of having a 45 degree turn and only front fire weapons. This makes out maneuvering them very easily for other escorts and makes it significantly more difficult to keep targets in your field of fire. I believe that giving them a 90 degree turn like other escorts or an expanded firing arc (180 or 270) would be a very quick and easy way to put the punch back into ork escorts.
Regardless of what you are able to do I do hope that you are able to adjust the ork fleet so that it will have a solid diversity of effective fleet builds.
Thanks for your hard work,
Redd