I dunno. I wouldn't find it hard at all to remember them. Its pretty simple, and requires no extra measurement.
'Holofields:
Shooting at a ship with holofields requires a 5 to hit beyond 15cm, and a 6 beyond 30cm.
Weapon batteries always suffer a right column shift.
Nova cannons reroll direct hits.'
Pretty simple, to me.
Being right next to an eldar ship and 6s to hit is rough. Actually I was also going to suggest a self denial of my previous 'ignores column shift for under 15cm just to give the opposing fleet a chance.
I mean, look at how hard the Eldar hit right now. I think this system allows superb protection at long range, get first strike, and then give the enemy fleet some chance at retaliation with what remained of it.
I guess now all we are arguing is whether or not Eldar deserve the same saves at close range, so at least we are getting somewhere
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