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Author Topic: If you could make an Imperial ship legal, which one(s) would it be?  (Read 171124 times)

Offline RCgothic

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #465 on: January 28, 2011, 12:06:10 PM »
The Jovian just doesn't belong in the list. The fact that it is currently the most restricted ship in the game and that still isn't enough should tell you something. The Defiant, Enforcer and Dominion make far more sense in a bakka context.

But even without them, you still have the Mars, so the ordnance is not really any weaker than a standard list. And even without THEM, low/no AC can work. Offensively, you only need a couple of escort salvos to completely blow away a CAP (bakka should definitely have a falchion) and leave a target wide open to the rest of the fleet's torps, and defensively T2 AV5+ is nothing to be sniffed at, doing no more damage than a return volley of torpedos would. At long range you still have a chance to intercept waves with direct fire weaponry, and at short range you wouldn't really have a chance to intercept enemy ordnance anyway.
« Last Edit: January 28, 2011, 01:06:16 PM by RCgothic »

Offline horizon

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #466 on: January 28, 2011, 12:54:21 PM »
Ordnance limitation in Bakka:

i) re-instante run out on a double when reloading AC (not torps).

or

ii) maximum number of markers to be used (eg three times the lb value).


I agree on Jovian out, Defiant in.

Offline Sigoroth

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #467 on: January 28, 2011, 01:15:55 PM »
I myself don't mind the Jovian, so long as Bakka is cut off from regular IN reserves and vice versa as well as the 0-1 limitation. I know that most of the time it'll be an automatic inclusion, but I could imagine a single Mars refit to this configuration in a time of need. I like the ship but it's really just like a house rule though, and not something that should be abused. In fact, the entire BFB is sort of like a house rule fleet list. It has 7 new ships and a special rule. That makes it radically different from other lists. Really should have a EHR tag on it, rather than being made official.

Offline BaronIveagh

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #468 on: January 28, 2011, 04:57:25 PM »

I agree on Jovian out, Defiant in.


Hmm.. While I'm always up for new ways to slip extra defiants into my armageddon list (since I could then take 2 per regular and one as a reserve as long as I took a SC) somehow that still doesn't seem right.  The Voss ships are supposed, after all, to be new and rare and a peculiarity to Segmentum Solar, according to their fluff in Armada, which now conflicts with their fluff in this FAQ.  

Gee... wouldn't that mean you can't take them in Bakka for the same reasons to can't take a Jovian elsewhere?  Convenient how people embrace fluff with one hand and push it away with the other.  


Nate: let me try this idea for a suggestion:

Bakka:
FDT Rule (Or FDS to reduce pointless bickering)
Can take SM or Admech as reserves

Ships:
Gothic
Tyrant
Dominator
Grand Cruisers - Excorcist
Lunar
Mars (Reduced to normal price but limited to one)
Vicky
Vanquisher
Armageddon
Overlord
Dauntless
Siluria
Enforcer (2 per 500)
Dominus Astra (0-1)
Mercury
Existing frigs + Falchion - Havoc


Calixis:
Can take Rogue Traders or Inquisition as Reserves

Ships:
Lunar
Gothic
Tyrant
Dictator
Mars
Jovian
Grand Cruisers
Emperor
Nemesis/Majestic (0-1 + some other sort of restriction)
Dauntless
Enforcer
Tempest (Technically a sword variant but would work as a Falchion with a LB instead of a torp and the option to purchase aboats)
Sword
Firestorm
Havoc
Preator (?)
Cobra


Thoughts?
« Last Edit: January 28, 2011, 05:50:33 PM by BaronIveagh »
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Offline Plaxor

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #469 on: January 28, 2011, 06:31:33 PM »
Calixis is rather similar to my Tartanus write up. I wouldn't do something in the Koronus expanse or Calixis, as control of the fluff isnt exactly anyone's here.

I think it doesn't make sense that the Voss' Cls are anywhere other than solar, other than in rare circumstance. For some reason the HA/Gw likes tossing them into every other fleet list.

Getting people to accept the 'Nemesis/Majestic' as a ship would be harder than the Jovian. As current, there are no ships with more than 8 launch capacity. Tell me, what do you think would happen if there was a cheap (less than 500pts) 12 Lb carrier within IN?

Just because some author wrote it in the fluff somewhere doesn't mean that he was thinking about BFG or even all elements of the 40k background for that matter. It was just something cool they thought up. I mean, the Soul Drinkers ride around on a [party?] hulk that is  the largest ever? And its named the brokenback......

Some things are inherently cool and well founded ideas. Such as the Tempest and the Ignus. Both work well with BFG. It's too bad that they wrote the Tempest is supposedly 'just made around Koronus', however there are things worth ignoring ;).



Offline BaronIveagh

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #470 on: January 28, 2011, 09:05:10 PM »
Calixis is rather similar to my Tartanus write up. I wouldn't do something in the Koronus expanse or Calixis, as control of the fluff isnt exactly anyone's here.

I think it doesn't make sense that the Voss' Cls are anywhere other than solar, other than in rare circumstance. For some reason the HA/Gw likes tossing them into every other fleet list.

Getting people to accept the 'Nemesis/Majestic' as a ship would be harder than the Jovian. As current, there are no ships with more than 8 launch capacity. Tell me, what do you think would happen if there was a cheap (less than 500pts) 12 Lb carrier within IN?

Just because some author wrote it in the fluff somewhere doesn't mean that he was thinking about BFG or even all elements of the 40k background for that matter. It was just something cool they thought up. I mean, the Soul Drinkers ride around on a [party?] hulk that is  the largest ever? And its named the brokenback......

Some things are inherently cool and well founded ideas. Such as the Tempest and the Ignus. Both work well with BFG. It's too bad that they wrote the Tempest is supposedly 'just made around Koronus', however there are things worth ignoring ;).

If there was, I think what would happen first would be that D'Art, Sig, and Horizon would have to go to the emergency room for the embolisms they would suffer at the thought of all that AC on the loose in BFG.

If Calixis is out, make it Ixnaid or Mandragora.  They're both Calixis neighboring sectors and as far as I know has never been used for anything, since Ixnaid and Scarus both have pretty much always been a part of Segmentum Obscurus.

That said, you have a point.  That's why I suggested that it has some sort of special limitation so that it wouldn't dominate.  I was considering the idea that if it was taken by a fleet below a full 4k points, the admiral had to be on board, and all other ships took a -2 ld penalty and could not gain a bonus to ld for enemy ships on SO to represent the number of competent junior officers drawn off to command the Nemesis' attack wings.

The Jovian really is fine.  You can't take them in the sort of numbers that you can Styx, though if you feel really uncomfortable with them, a hard limit of no more then 1 per 1500points or a fraction thereof would probably be limiting without being absurdly so.
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Offline Sigoroth

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #471 on: January 28, 2011, 09:55:51 PM »
If there was, I think what would happen first would be that D'Art, Sig, and Horizon would have to go to the emergency room for the embolisms they would suffer at the thought of all that AC on the loose in BFG.

I couldn't give a rats arse how much AC is on the loose. I have many many carriers in my fleets. I have 3 Despoilers a Styx and 4 Devs in my Chaos fleet. I have a Tau fleet. My IN opponent has 3 Emperors and several Mars and Dictators. I don't think AC is overpowered nor do I care if I come up against an all AC fleet.

Offline lastspartacus

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #472 on: January 28, 2011, 10:11:08 PM »
I'm jealous of your points size game to field 3 Emperors.

Offline Admiral_d_Artagnan

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #473 on: January 28, 2011, 10:32:04 PM »
If there was, I think what would happen first would be that D'Art, Sig, and Horizon would have to go to the emergency room for the embolisms they would suffer at the thought of all that AC on the loose in BFG.

The Jovian really is fine.  You can't take them in the sort of numbers that you can Styx, though if you feel really uncomfortable with them, a hard limit of no more then 1 per 1500points or a fraction thereof would probably be limiting without being absurdly so.

How sad. You still don't get the point. As with Sig, I don't mind AC. What I do mind is faction balance. IN already have a lot going for them without having to have access to a ship which can give MORE AC. That is what we are objecting to. IN is the torp and NC fleet. To allow them a ship which is like the Styx is now trespassing on the territory of Chaos which is supposed to be the AC heavy fleet among the two.

The Jovian is fine on paper. The Jovian though makes it easy for IN to get an extra 2 AC on the table for cheap. Which is why it as well as the Nemesis/Majestic should never be allowed in IN fleets. It doesn't matter if it is restricted compared to the Styx. Most games are fought in the 1,500 points area anyway so it still means 1 Jovian and 1 Mars/Emperor. One still has access to the Jovian easily. It's an autoinclude for sure.
« Last Edit: January 28, 2011, 10:34:01 PM by Admiral_d_Artagnan »

Offline BaronIveagh

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #474 on: January 28, 2011, 10:53:07 PM »
If there was, I think what would happen first would be that D'Art, Sig, and Horizon would have to go to the emergency room for the embolisms they would suffer at the thought of all that AC on the loose in BFG.

I couldn't give a rats arse how much AC is on the loose. I have many many carriers in my fleets. I have 3 Despoilers a Styx and 4 Devs in my Chaos fleet. I have a Tau fleet. My IN opponent has 3 Emperors and several Mars and Dictators. I don't think AC is overpowered nor do I care if I come up against an all AC fleet.

Sig, back on page 25 you were demanding the Jovian be nerfed to hell because it let IN get 14ac for all of 15 points less.  Never mind that the Emperor that you got for those 15 points is vastly superior to the Jovian.  

D'Art, I hate to point this out to you, but IN has had a way to get an extra 2 LBs (of resilient AC, no less) for cheap ever since Armada came out.  If that's your concern, you're a tad late.

(and this ignores the new Rogue Trader list entirely giving you 2 LBs as many times as you like for 60 points each.)

As far as the Nemesis goes, again, if you had bothered to consider the ramification of my proposed built in nerf, I think that you'd only see one very, very rarely.  Most players would shy away from a ship that inflicts -2ld on your entire fleet other then itself and denies them the ld boost from enemies on SO.
« Last Edit: January 28, 2011, 11:34:35 PM by BaronIveagh »
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Offline Vaaish

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #475 on: January 28, 2011, 11:17:57 PM »
Quote
Most games are fought in the 1,500 points area anyway so it still means 1 Jovian and 1 Mars/Emperor.
did you catch the update on the list? The emperor requires Rath to be taken so it's nearly 500 points right there now. You still need another 4 cruisers to take both a Jovian and a mars. I guess you could do siluria's to still have over 500 points left needed to get both the jovian and mars, but you'd be pretty strung out in the end.
-Vaaish

Offline Plaxor

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #476 on: January 28, 2011, 11:35:44 PM »
BaronI, you're not understanding how bad escort carriers are. Technically any fleet can make use of Escort carriers, but they are an extremely poor option. Like you wouldn't believe.

They should cost 45-50 points for what they do. I might be able to see 60 if they didn't have the -1Ld.

The thing is that they have to be in BTB to mass their ordinance in waves. This is the only viable way to use them. Meaning that they die easier with the BM rules. They don't go fast and can't turn. So they are kept behind your lines (Which is very small in a RT list, especially if you are running a ton of 60pt escorts), so their wbs are wasted. They will usually be closing with your enemy, as they are very slow, and need to keep up with the fleet in order to be safe(ish). Their speed in itself makes them quite useless in a RT fleet, as everything besides other transports is at least spd 20. And it can't AAF because it has to reload to be effective, even then its AAF is reduced because it is on a transport hull.

In the end the value of launch bays (and to a lesser effect other weapons) is different depending upon the hull that it is on. 2 launch bays on an escort/cl aren't half as valuable as 4 on a cruiser. The cruiser is better at resisting being crippled, or destroyed. Also with combined waves generally being better, the value of more AC on one hull is compounded.

Also the RT list basically says that any fleet (besides Nids and Necrons) can by proxy have any number of these as allies. Due to the fact that they count as 'transports' (given a flaw in itself.)

Offline Sigoroth

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #477 on: January 29, 2011, 12:13:24 AM »
Sig, back on page 25 you were demanding the Jovian be nerfed to hell because it let IN get 14ac for all of 15 points less.  Never mind that the Emperor that you got for those 15 points is vastly superior to the Jovian.  

I didn't demand a nerf. The ship is fine as is. And the point is not one about cost, but rather fleet composition. The 15 pt difference is minuscule normally, but here it allows a fleet otherwise unavailable, if used as a reserve. Tau can get 24 AC in a 750 pt fleet. I don't care about AC in terms of numbers and I don't think that any of these ships mentioned (Emp, Dictator, Defiant, Jovian, Styx, Dev, Explorer) are unbalanced beyond the specific issues that have already been discussed in the flawed ships thread.

The current typical doctrine of the IN is to shy away from dedicated carriers. Chaos has access to the INs previous attempt at a dedicated carrier (the Styx) simply because of age. Ie, this is how they did it back then, they don't do it that way now, the renegades have the old stock. Therefore Chaos should be more able to bring this sort of AC more easily than the IN. It should be highly unusual for the IN to be able to outstrip the carriers of Chaos, since they've shied away from them.

You bring up specific examples from fluff of how this ship was converted to do that, or how this one battlefleet has a slightly different take on things, blah blah blah, but how we should be representing fleets in BFG is by the most typical. You could argue that variance is also typical, and I would agree. So this variance should be represented by a selection of unique or rare vessels or upgrades or options or refits. The point being that since they're unusual then they should be represented as such rather than allowed unrestricted. It may be theoretically possible for some admiral to form a fleet of Majestics and Jovians, but how likely is it? It might be true that the IN have some strange backwater battlefleet which has a completely different feel to the norm, but if you put out a list of all the IN battlefleets in the galaxy on a board and threw a dart at it blindfolded, what are the chances of hitting that list? For the most part it should simply be acknowledged that yes, there are exceptions somewhere in the IN, but we're just using mainstream elements to represent the feel. You want something else make some UHR and play it. That represents the "rare" element fairly well I should think (the more liberal opponents that allow it representing the more liberally viewed sector authorities that allowed divergence from the norm).

I don't mind making a set of standardised "official" house rules. A pool of ships or rules or refits that specifically require opponents permission to use. For example, the Nemesis or Ark Majestic could have its stats made, balanced, ratified, etc and then be put into this category. So players everywhere will have the same notion of what a Majestic class is, but its use will depend upon the opponent and therefore it won't be an automatic inclusion for all IN fleets. So, in other words, rare.

Offline BaronIveagh

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #478 on: January 29, 2011, 12:54:20 AM »
Also the RT list basically says that any fleet (besides Nids and Necrons) can by proxy have any number of these as allies. Due to the fact that they count as 'transports' (given a flaw in itself.)

Ah, Plax, you miss the obvious: First, I was actually reffering to the Strike Cruiser.  Though clever planning (and abusing some of the rules) can use SCs to create Tau-like storms of Thawks, it wasn't what I had in mind. 


The current typical doctrine of the IN is to shy away from dedicated carriers. Chaos has access to the INs previous attempt at a dedicated carrier (the Styx) simply because of age. Ie, this is how they did it back then, they don't do it that way now, the renegades have the old stock. Therefore Chaos should be more able to bring this sort of AC more easily than the IN. It should be highly unusual for the IN to be able to outstrip the carriers of Chaos, since they've shied away from them.

You bring up specific examples from fluff of how this ship was converted to do that, or how this one battlefleet has a slightly different take on things, blah blah blah, but how we should be representing fleets in BFG is by the most typical. You could argue that variance is also typical, and I would agree. So this variance should be represented by a selection of unique or rare vessels or upgrades or options or refits. The point being that since they're unusual then they should be represented as such rather than allowed unrestricted. It may be theoretically possible for some admiral to form a fleet of Majestics and Jovians, but how likely is it? It might be true that the IN have some strange backwater battlefleet which has a completely different feel to the norm, but if you put out a list of all the IN battlefleets in the galaxy on a board and threw a dart at it blindfolded, what are the chances of hitting that list? For the most part it should simply be acknowledged that yes, there are exceptions somewhere in the IN, but we're just using mainstream elements to represent the feel. You want something else make some UHR and play it. That represents the "rare" element fairly well I should think (the more liberal opponents that allow it representing the more liberally viewed sector authorities that allowed divergence from the norm).

I don't mind making a set of standardised "official" house rules. A pool of ships or rules or refits that specifically require opponents permission to use. For example, the Nemesis or Ark Majestic could have its stats made, balanced, ratified, etc and then be put into this category. So players everywhere will have the same notion of what a Majestic class is, but its use will depend upon the opponent and therefore it won't be an automatic inclusion for all IN fleets. So, in other words, rare.

Again, here's the thing Sig, you assume that the three lists we have are 'typical' (Gothic, Armageddon, and Bakka) however, all three follow very different strategies.  Armageddon favors the Torpedo and Lance and eschews NC.  Bakka eschews AC for guns.  Battlefleet Gothic, being the game's namesake, gives a list that leaves out quite a few ship classes named in it's own bluebook fluff, in favor of presenting a generic list that has little to do with the actual battlefleet's roster, but rather is a sampling of all the ships that took part in the Gothic war, including those that came in from other sectors.  For example, where is the Relentless class cruiser?

Hell, from what we know of Segmentum Obscurus, it's not unknown for IN to still be using Chaos ships, since 'modern' IN ships are actually pretty new.  The most common, baseline, current IN cruiser, compared to it's battleships, frigates, and grand cruisers, still have that 'new ship' smell.  Hell, the ships ofthe Gothic ecotr, given how short a time beforehand that the hulls we have dates for went into production, would have been, by the measure of such things, Brand spanking new.  Considering that the Mars is the very oldest of the 'Modern' cruisers and BCs, and is a hybrid carrier, I find it odd that there are not more carrier variants out there, since it predates the Gaerox Incident by three or four millenia. 
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Offline Plaxor

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #479 on: January 29, 2011, 01:05:58 AM »
Sig, if you'd like I can document this 'Ships compendium 2.0'.