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Author Topic: If you could make an Imperial ship legal, which one(s) would it be?  (Read 171226 times)

Offline lastspartacus

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #300 on: December 21, 2010, 02:18:01 PM »
Character Ironclad, triple nova cannon :)

Offline horizon

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #301 on: December 21, 2010, 06:45:53 PM »
Yeah... right. There is a prolific forum member who made such a triple NC ship once. LFR on top iirc. He is now declared healthy again. :)

Offline Eddie Orlock

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #302 on: December 21, 2010, 09:21:21 PM »
I dunno, I could see a triple Nova Turret as a basilica replacement for a Mechanicus Ramiles. That might be a large enough frame to support such a weapon system. Though rebuilding the superstructer and the power demands would likely compromise other weapon systems.

Offline lastspartacus

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #303 on: December 22, 2010, 12:14:37 AM »
I realize for balance purposes, of course, anything with 3 novas is potentially silly.

However, I was only partially joking.  The Ironclad ships are noted to be both rare, and a popular platform for rare and ultra-powerful weapon systems, because of the ship being almost completely made of adamantine makes for a stable firing platform.  Thus it gave me the idea for an ancient, shieldless battleship having 3 nova armaments running down its spine.  Could work as a one off.

A ramilies could also reasonably have 3 basilica novas, or a nova per quadrant.  Makes for nice 'GTFO my system' kind of weapons :)

Just some fun ideas.

Offline Zelnik

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #304 on: December 22, 2010, 06:08:47 AM »
NO

Offline flybywire-E2C

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #305 on: December 25, 2010, 07:51:14 PM »
People want to make triple-NC ships legal but then say the Jovian is a bad idea and against fluff? Wow.

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Offline lastspartacus

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #306 on: December 25, 2010, 10:58:54 PM »
It was mostly a joke, though it would be a fun just-for-fun character ship.  It would be fitting as an Ironclad as well.

Offline Zelnik

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #307 on: December 26, 2010, 08:39:31 PM »
I repeat.  -no-

Offline commander

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #308 on: December 26, 2010, 11:01:13 PM »
Don't think so. In fluff is said very powerful but short ranged weaponry. Something about fusion guns???

Offline lastspartacus

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #309 on: December 26, 2010, 11:48:13 PM »
I dunno, just going off the fluff saved in the Lexicanum site.

Offline BaronIveagh

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #310 on: December 27, 2010, 01:08:55 AM »
I'd still like ot see the Long Serpent added to an official fleetlist.
non nobis domine non nobis sed nomine tua da na glorium

Offline Xyon

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #311 on: December 28, 2010, 04:42:28 PM »
Grand cruiser, 10 hits, 2 shields, 15cm move, 45 degree move, 2 turrets. 5+ armor
Dorsal heavy lance,     1 strength, 30 cm, LFR
Port heavy lance,         2 strength, 30 cm,  L
Port weapon battery   , 6 strength, 45 cm, L
Starboard heavy lance, 2 strength, 30 cm, R
Port weapon battery,    6 strength, 45 cm, R
pts to be determined.

Offline Vaaish

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #312 on: December 28, 2010, 06:07:00 PM »
Xylon, you would make a super crappy version of the vengeance?
-Vaaish

Offline Xyon

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #313 on: December 28, 2010, 07:52:01 PM »
Is that what I did?    I havent really checked to see what we all ready have.   And, Heavy lances score 2 hits for each hit rolled, like the ork heavy guns. So I figured I'd have somewhat shorter range.  I'm surprised you didnt ask me what 'heavy lances' were, since I wrote that down instead of regular lances for the weapons.
« Last Edit: December 28, 2010, 07:54:24 PM by Xyon »

Offline Vaaish

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Re: If you could make an Imperial ship legal, which one(s) would it be?
« Reply #314 on: December 28, 2010, 09:37:11 PM »
I assumed it was a mistake since there isn't any such weapon available to the IN and you hadn't bothered to note any difference.
-Vaaish