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Author Topic: If you could make a Chaos ship legal, which one(s) would it be?  (Read 127417 times)

Offline Zelnik

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #435 on: January 28, 2011, 01:08:25 PM »
They aren't Nids or crons.. so i would say 'yes.'

Offline flybywire-E2C

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #436 on: February 10, 2011, 04:29:12 AM »
Thank you all for the feedack. I have incorporated your suggested tweaks and clarifications into the new Chaos Powers v3.3 update, which was just uploaded.

Unless anyone finds something particularly broken with this at the last minute, this pretty much represents what the FINAL document will look like. This also gives everyone a sneak-peek at the format in which we will be sending all the documents to GW when this process is complete. I will leave this up as-is until Bakka is complete, then I will take EVERYTHING down and upload the GW-format copies of everything we will be sending to Games Workshop. The intent is for everything to remain on-site in its final form until they get posted to the Specialist Games Resources site, at which time I will bring the repository site down since it will have fulfilled its purpose and will no longer be needed.
Check out the BFG repository page for all the documents we have in work:
http://tinyurl.com/23nul8q
:) Smile, game on and enjoy!           - Nate

Offline Vaaish

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #437 on: February 10, 2011, 05:11:25 AM »
Not related to the rules at all, but wouldn't it be more appropriate to call it the Blood fleet of Khorne rather than the Berserker fleet? Berserker fleet implies that all followers of Khorne are driven insane in their bloodlust when Khorne can envelop both the berserker path and a more ordered martial prowess IIRC.
-Vaaish

Offline lastspartacus

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #438 on: February 10, 2011, 05:45:26 AM »
I really like the way this has turned out.  Ill give it a final lookover and be sure I havnt missed anything (things i never looked as closely at because they werent what i used in my fleet)

Offline PugO

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #439 on: February 10, 2011, 08:33:09 PM »
It looks ok.  But where are the Chaos light cruisers that people have been asking for... well, forever?
'The advent of tanks on the modern battlefield allowed commanders to penetrate the enemy from the rear.' - A college textbook on the history of war.

Offline Admiral_d_Artagnan

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #440 on: February 10, 2011, 10:26:02 PM »
Chaos won't get LCs. Not with the Slaughter around.

Offline lastspartacus

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #441 on: February 11, 2011, 12:06:58 PM »
I field my Heretic proudly.

Offline Zelnik

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #442 on: February 11, 2011, 01:40:40 PM »
and I will smash it to flinders with my slaughters :)

and Vaaish, play it as you see it. As far as I recall, the old norse berserkers had plenty of martial skill... it's just a matter of perspective. 

remember, these are all world eaters and their followers... if you want a Khornate fleet that focuses on martial prowess, use the same fleet, call it your own chapter, and tell everyone who has a problem with that to spin on it.

Offline BaronIveagh

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #443 on: February 11, 2011, 08:09:31 PM »
Chaos won't get LCs. Not with the Slaughter around.

I keep hoping they'll throw it out.  Everyone insists it's better then a CL but frankly, it's more of an anomaly then a Hades in a Gothic list.  Seriously, if none have been built since the 32nd Millenium due to a special part that was only built one place, even if the ships have not be destroyed through attrition, parts wear out.  I understand the warp covers many sins, but this would be an epic stretch even for the Dark Gods.

And since, supposedly, the Imperium has always used light cruisers, what happened to all the ones built before the heresy?  Or even after, sine the Dauntless is a 'modern' IN design that didn't appear until fairly recently.  Whole fleets have defected, what happened, they turn to chaos and automatically scuttle all the light cruisers but kept escorts and regular cruisers? 
non nobis domine non nobis sed nomine tua da na glorium

Offline Zelnik

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #444 on: February 11, 2011, 08:22:02 PM »
They are still with the imperium?

Chaos ships are the warships of the great crusade, light cruisers are mostly used as scouts or escorts for convoys.

Also, Chaos has plenty of excommunicate forgeworlds they can use to reconstruct the skartix engine.

And hades are awesome if you bring some murders to back it up.

Offline horizon

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #445 on: February 11, 2011, 09:32:01 PM »
Sometimes I wonder in which 40k universe BaronI resides...

Offline Admiral_d_Artagnan

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #446 on: February 12, 2011, 01:06:51 AM »
I keep hoping they'll throw it out.  Everyone insists it's better then a CL but frankly, it's more of an anomaly then a Hades in a Gothic list.  Seriously, if none have been built since the 32nd Millenium due to a special part that was only built one place, even if the ships have not be destroyed through attrition, parts wear out.  I understand the warp covers many sins, but this would be an epic stretch even for the Dark Gods.

No, you mistake the fluff of the Slaughter. The Dutiful destroyed the forgeworld where the Scartix Coil design was kept. It doesn't mean there was only no other Slaughters built unlike the Acheron's fluff where it says only one as far as records show. A lot of AM also turned renegade during the Heresy and Chaos has their own forgeworlds in and around the Eye of Terror. More recent fluff however implies that more Acheron's were built in the Eye of Terror. Aside from which the Planet Killer was built in the Eye. Parts also aren't that much of a problem when you have supernatural forces aiding you in the ship's operation.
« Last Edit: February 12, 2011, 01:09:19 AM by Admiral_d_Artagnan »

Offline Plaxor

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #447 on: February 12, 2011, 01:43:19 AM »
Sometimes I wonder in which 40k universe BaronI resides...

We already know that he's a creature of the Warp. So the Eye?

Offline BaronIveagh

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #448 on: February 12, 2011, 02:18:49 AM »
They are still with the imperium?

Chaos ships are the warships of the great crusade, light cruisers are mostly used as scouts or escorts for convoys.

Also, Chaos has plenty of excommunicate forgeworlds they can use to reconstruct the skartix engine.

Well, first, the great crusade would have needed light cruisers even more then IN does today.  Remember that the Great Crusade was not called The Great Walkover.  It was the Imperium against thousands of, in some cases equally well equipped, human stellar empires.  Second to support a war of conquest on a galactic scale would require vast amounts of supply, the convoy's transporting said supplies would be vulnerable. 

Horus' fleet is stated to include light cruisers in the HH books in a few places.

No, you mistake the fluff of the Slaughter. The Dutiful destroyed the forgeworld where the Scartix Coil design was kept. It doesn't mean there was only no other Slaughters built unlike the Acheron's fluff where it says only one as far as records show. A lot of AM also turned renegade during the Heresy and Chaos has their own forgeworlds in and around the Eye of Terror. More recent fluff however implies that more Acheron's were built in the Eye of Terror. Aside from which the Planet Killer was built in the Eye. Parts also aren't that much of a problem when you have supernatural forces aiding you in the ship's operation.

If by flattening a single forgeworld they destroyed the Imperium's ability to produce these, then this would indicate that only this forgeworld produced Slaughters.  Using the dates given and the rate of production of the Murder class hull as a yardstick, you have a maximum of 20 of them or so having been built, assuming that that Forgeworld did nothing but produce Slaughters the entire time. 

As far as using the warp as an excuse: why not simply build 1,000 ships for every one that the Imperium has and just win?  It would be about as easy, since the warp is an ocean of infinite power. 

Also, Chaos has plenty of excommunicate forgeworlds they can use to reconstruct the skartix engine.

The problem with that is that we have an approx amount of time that has passed, from the perception of the Chaos legions.  While ten thousand years have elapsed in real space, in the eye of terror, it's only been about two centuries according to fluff, from the point of view of the CSMs.  Further, given the nature of Chaos, it's not terribly likely that, even if they had a break through, the fallen forgeworlds would share data. 
non nobis domine non nobis sed nomine tua da na glorium

Offline Plaxor

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Re: If you could make a Chaos ship legal, which one(s) would it be?
« Reply #449 on: February 12, 2011, 02:31:34 AM »
BaronI, I've actually been playing through a game of RT as a bunch of explorators, and we have been getting deep into the fluff about how the Admech stores information.

Basically every forgeworld has an altar that contains all the technological information that they produce there, and potentially more. Generally these aren't copied, instead Transmat (basically a servitor astropath) requisition the information from another forgeworlds altar if they need it there.

It isn't unreasonable to destroy a wealth of knowledge just by obliterating one altar. Ryza is the only planet that still knows how to make plasma weaponry, this doesn't mean that any other forge world couldn't get the info to. It's just that they wouldn't normally. Pretty easy to forget records over thousands of years, especially if you aren't using them.