Hi all! The following two items were added to the Battlefleet Gothic Repository:
1. Eldar Domains and Refits (20101122).pdf
All I did here is correct some formatting and spelling errors, and I made a minor tweak to the wording of the Repulsor Field rules. It’s actually a major tweak in that it’s not called that anymore, but in game-rule terms the adjustment is actually very small. All I did was take two pre-existing Eldar refits and incorporate it into the Haven to replace the Repulsor Field so that it uses pre-existing mechanics instead of something completely new and totally unique to just this model. The critical chart also reflects this change.
In my opinion there is nothing wrong with having special rules for a special unit that is only used in special scenarios. The rules for the repulsion field also looked ok for me. Sort of a balancing tradeoff.
The changes are not minor tweaks but a serious upgrade. The Haven is tougher now than it was before.
Previously 3+ holofield save now back to 2+.
Previously targeted as a defence with 2 right-column shifts, now treated as an escort - Uhm ... what is its orientation? Always closing? Even that would make it effectively 3 right-column shifts as it still gets an extra shift from its holofield.
2010/10/10 looked much better to me.
The Eldar by design are a fluid, nimble and highly mobile fleet. What we found out by playtesting this some more is that pinning them down to defend a static defense goes REALLY bad for these guys. Dark Eldar don't come off so badly, but the Corsair fleet (which by design would be most dependent on pirate bases) do really poorly. The long-term fix I guess would be to re-do the core Eldar rule-set or scrap the Haven entirely, but we are NOT doing the former at this time, and I would very much like to not do the latter.
As a pirate base, the Haven's greatest defense is its ability to stay hidden. To this end, it makes perfect sense that the Eldar will impart whatever technology they have at their disposal to effect this end. Even at multiple shifts, it is still shifting from a defense so at best you are shooting at this as a capital ship abeam. The Haven isn't a big model with lots of HP's. once it gets pinned, it's not going to last very long.
Eldar Hellebore = 65 points
Eldar Aconite = 55 points
Before anyone tells me some smack about the Smotherman formula, I already know. Is a Hellebore a Nigtshade/Hemlock pair melded into a single hull? Yes. However, it is ONE hull vice two, meaning it is always torn between reloading or locking on. Besides, at 75 points a pop, NOBODY uses these things, which means they are overpriced, regardless of how powerful they are. Aconite to a lesser extent has the same problem.
Incidentally, the Hellebore and Aconite are still the #1 and #2 most expensive escorts in the game, even with the price change.
- Nate
You are going in the wrong direction.
It is not the Hellebore that is too expensive it is the Hemlock/Nightshade that are too cheap. If there is an eldar escort that is priced correctly it is the Aconite.
If you start changing the points cost of eldar escorts set the Hemlock/Nightshade at 50 points each before considering anything else.
It may be priced properly by the Smotherman formula, but more comes into play than simplly using a calculator to determine point values. By our mandate, it is a LOT easier to re-price ships than it is to alter profiles. 65 points may technically be a good price for the Aconite, but considering how much the Eldar light cruisers cost, there's no point in even buying one unless the prices come down.
I don't know what kind of problems you are seeing that you believe the Nightshade and Hemlock prices need to go up, but the Corsair escorts are daggers with tissue-paper handles. Cost reflects both hitting power and survivability, and Corsair escorts against proper tactics are actually not that hard to make brace or die. At 40 points they are each the price of a Firestorm, the best escort in the Imperial fleet for the points. Their prices don't need to come down below 40, but I haven't seen very much feedback at all suggesting they need to go up either.
- Nate