Also, just a generic question that came up at my club:
Ordnance, Ships on special orders and Crippled ships.
Ships on special orders are said to 'halve their weapon strength/firepower'. In the ship Data Sheets section at the front of the book, Strength is said to refer to special weapons like torpedoes and lances. But then in the special orders section, all orders except for BFI say that whilst Firepower/Strength is halved, Ordnance is full strength.
... So is torpedo Strength affected by orders or not?
Similarly, crippled ships halve their weapon Strength, Firepower, Turrets and Shields. Again, no mention is made in the book (pg23) of halving Launch Bays, and torpedoes again are slightly ambiguous. Does this mean a carrier ship can launch its initial full capacity even when crippled?
BFI against bombers. Can you declare BFI after you know how many attacks are going to be made, but before the actual rolls to hit? Or must you declare before you know how many attacks to brace against?
Reload ordnance and launching ordnance over multiple turns: For a ship that has multiple types of ordnance, or for some other reason decides to launch only half of its AC in one turn. Ie a Tau Protector launches its Bombers in turn one but waits until turn two before launching its torpedoes. If a ship in this situation has some of its ordnance remaining, must it still reload ordnance before it launches those remaining AC? Referencing page 27: "However, once a ship has launched its ordnance it must use the Reload Ordnance special order before it can launch ordnance again."