Fracas,
The single epic base is okay. However I find that taking bases from the stack is easier and less demanding of your marker collection, especially for mixed waves. Granted you can use magnets, but I feel that is too far to travel for your average gamer.
Also the fact that it is square is a safer for movement than a rectangle. I realise circular is even better for this but I’d like to allow players to be able to mix these with the chits, or even glue the chits straight on to bases. Also square bases makes turning easier, if this is relevant.
Caine-HoA,
Having AC take up less space is great! It makes them easier to move and more ‘realistically’ scaled.
In the case of fighters, space them out 1.9cm apart corner to corner, why would they be in a wave anyway.
Torps are easier to fire, but can’t attack as many targets. Granted some of those targets might be sacrificial lambs. But it weighs out fairly in my opinion.
As for large AC waves, this stops them using the two headed ‘snake’ movement which can be exploited to a crazy degree. For example even a wave of 4 bombers stretched out in a line that could be 16cm long (using epic bases), that’s almost their normal speed!
Zelnik,
Andy Chambers has no say in SG or GW anymore. He left with his genius for the colonies.
You are worried about torps not creating the navigational hazard they can currently, I suppose you should be worried, 2cm is a little bit smaller than a 3str salvo. But good placement still puts them in the path of capital ships, and at range it makes very little difference anyway except to prevent AAF or Lock-on, which is still doable.
As above it makes them more realistically scaled, but more importantly much easier to change strength. There is room for a little compromise here, as we could have a warhammer base show every 6 torps or part there of. So a strength 10 salvo would have 2 bases side by side.
Cheers,
RayB HA