Currently as per the wording in the rulebook if you BFI in your movement phase you'll be braced for 2 of your shooting phases (which is really harsh).
The change is just for this circumstance, meaning you are only BFI'd for one of your shooting phases(unless you brace again).
Cheers,
RayB
Harsh it may be but that's the trade-off for getting better survivability.
I don't get the problem at the moment especially with all the post on suggestions.
1. Current BFI rule is you can use it in any instance which you can take damage. Ordnance phase and opponent's phase defines this well already. Even if an opponent parked his ordnance in front of your ship in your movement phase, this is covered by the any instance you can take damage clause.
2. When you BFI you will be on BFI until the ship's next turn. It's very much clear.
The BFI rules are simple. The rules are not broken. The rules are fair.
So why propose any changes? Harsh is not a good enough reason. To avoid the situation where an opponent parked his ordnance in front of your ship so that you can't avoid it? Well, kudos to the player who did that because he used a good tactic. I would not deny him that. If I saw ordnance that close, then I would park my fighters on the ship's base that will plow through them in my movement to avoid BFI-ing. So again, I ask: why the need to change?