August 05, 2024, 03:26:23 PM

Author Topic: BFG FAQ 2010 General Rules Questions  (Read 216307 times)

Offline Zhukov

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Re: BFG FAQ 2010 General Rules Questions
« Reply #315 on: September 27, 2010, 04:31:37 PM »

To answer above question, I'm not sure.... Sure the A- Gun could shoot into and probably through it fine, but you still need to be able to "see" the target player's ships to get an accurate aiming of the weapon... so I would say it would take a passed LD check when the A-Gun's line of fire crosses the base of any ships in an asteroid field to hit them. This would represent the skill of the commander of maneuvering the Planet Killer to get such a good shot off.

RULES IDEA:

Ships on BFI may re-roll failed Damage Control rolls in the end phase. I figure if BFI is described as having "repair crews around the ship on standby" their should be some benefit to this.

-Zhukov
I am Zukov's Klaw.

"Oh mah gawd its like a giant veil was just lifted off my face and the beautiful maiden before my eyes just turned into a hideous Ork with a giant, bloody choppa."

Offline lastspartacus

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Re: BFG FAQ 2010 General Rules Questions
« Reply #316 on: September 28, 2010, 07:26:11 AM »
I fully support this, considering how detrimental BFI can be anyway.  Good idea.

Offline horizon

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Re: BFG FAQ 2010 General Rules Questions
« Reply #317 on: September 28, 2010, 10:12:15 AM »
Nah. Not so.

Offline Zhukov

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Re: BFG FAQ 2010 General Rules Questions
« Reply #318 on: September 28, 2010, 04:10:14 PM »

Roy,

Care to explain your position?

-Zhukov
I am Zukov's Klaw.

"Oh mah gawd its like a giant veil was just lifted off my face and the beautiful maiden before my eyes just turned into a hideous Ork with a giant, bloody choppa."

Offline horizon

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Re: BFG FAQ 2010 General Rules Questions
« Reply #319 on: September 28, 2010, 07:51:27 PM »
Because repair crews are more busy with either shutting down doors or re-opening them again. That's what the BFI background says. They'll be glad to be on their feet.

Offline lastspartacus

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Re: BFG FAQ 2010 General Rules Questions
« Reply #320 on: September 30, 2010, 12:16:37 AM »
Eh, could be explained either way.  Still think it was a cool idea, but take it or leave it.


Heres a question.  So we have cleared up that a ship is considered to fire all its weapons at once, for the purpose of BMs.  What about escort/cap ship squadrons and combined fire?

Would my Iconoclast squadron have one str3 shot and then the rest combined with BM interferance?

Offline horizon

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Re: BFG FAQ 2010 General Rules Questions
« Reply #321 on: September 30, 2010, 04:07:08 AM »
Escort squadron always shoot combined.

Offline lastspartacus

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Re: BFG FAQ 2010 General Rules Questions
« Reply #322 on: September 30, 2010, 04:25:05 AM »
But cap ship squadrons one at a time then?

Offline horizon

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Re: BFG FAQ 2010 General Rules Questions
« Reply #323 on: September 30, 2010, 06:37:58 AM »
Together as well.

Offline lastspartacus

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Re: BFG FAQ 2010 General Rules Questions
« Reply #324 on: September 30, 2010, 06:58:39 AM »
Awesome.  Really gets around BM markers.

Offline lastspartacus

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Re: BFG FAQ 2010 General Rules Questions
« Reply #325 on: October 03, 2010, 09:59:59 PM »
Another question, very basic but it pops to mind.  Does the half speed requirement on ships change when, say, they are crippled, or encounter blast markers?  A Retribution class gets crippled and shot at, with BMs around it, making 10 its maximum speed that turn.

How far does it HAVE to move?  5, or the maximum distance possible until it reaches half?

Offline horizon

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Re: BFG FAQ 2010 General Rules Questions
« Reply #326 on: October 04, 2010, 04:05:08 AM »
Still 15cm for the battleship. :)

Offline lastspartacus

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Re: BFG FAQ 2010 General Rules Questions
« Reply #327 on: October 04, 2010, 04:39:32 AM »
What about for 'must move at least half speed' part of the rules


Edit:  Also, if a normal non-eldars ship's shields are down, does it take damage from BMs?

What if it runs into say, a cluster of 3 and it only has 2 shields?

Edit Edit:

Do SO's that half firepower also half bay strength?

IM ashamed of all these newb questions, but coming back to the game with so many rules, errata rules, and homerules in my mind, im confused, and trying to lead both a real life and online playgroup.
« Last Edit: October 04, 2010, 05:41:29 AM by lastspartacus »

Offline Don Gusto

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Re: BFG FAQ 2010 General Rules Questions
« Reply #328 on: October 04, 2010, 11:57:06 AM »
What about for 'must move at least half speed' part of the rules
The last sentence under 'Minimum Move Distance' on p.16 clarifies this:
"Ships who are unable to move half their speed (...) must move the maximum possible distance instead."

The Retribution in your example would move 10cm, no more, no less (unless using special orders).

Edit:  Also, if a normal non-eldars ship's shields are down, does it take damage from BMs?

What if it runs into say, a cluster of 3 and it only has 2 shields?
No and no. A ship with shields (strength 1+) will only take damage from blast markers after suffering a "Shields Collapse" (10) critical (p.25).

Do SO's that half firepower also half bay strength?
Depends, see the special orders summary on page 12.

In short:
RO and LO do not reduce anything.
AAF, CTNH and BR half weapons but not ordnance.
BFI halves both.

Offline Zhukov

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Re: BFG FAQ 2010 General Rules Questions
« Reply #329 on: October 04, 2010, 05:06:33 PM »

In your new rules draft for the Rogue Traders you have created a heavy fuel transport. For those that have not read this document, its a heavy transport that suffers crits on a 5+ and rolls 3D6 adding together the value on the catastrophic damage table when destroyed. I was wondering, any chance of using these as "fire ships"? These to me are MUCH more effective at this role than the current escort vessel. Also, could we by chance have the attackers in the "Surprise Attack" scenario be given the chance to use Fire Ships? This idea comes from the Battle of Gravelines (and others) that used fire ships in this role to defeat numerically superior forces when catching them by surprise. I have played one game using this idea and it was quite chaotic watching the defender scattering to avoid these mysterious vessels AAFing straight to the middle of his fleet!

-Zhukov
I am Zukov's Klaw.

"Oh mah gawd its like a giant veil was just lifted off my face and the beautiful maiden before my eyes just turned into a hideous Ork with a giant, bloody choppa."